Report In-Active / Dead Mods Should Be...

Poll started by INtense! with 79 votes and 17 comments. Browse the poll archive.

 9%

(7 votes)Left As They Are

 23%

(18 votes)Deleted

 16%

(13 votes)Marked As Such + Hidden

 38%

(30 votes)Marked As Such + Not Hidden

 14%

(11 votes)Flamed until toasty brown!

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INtense! Creator
INtense! - - 4,098 comments

ok well to put it bluntly I am sick of the many mods listed which seem to have been created with no thought or effort put in, and added to the listing with 0% complete never to change again! I mean they distract from the legitimate mods and action must be taken. Hence I started this poll, to gain some feedback.

Also if you want my full 3 paragraph rant about this issue, check out this thread Moddb.com and be sure to submit your opinion!

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Comprox
Comprox - - 15 comments

Just add a timer to it, i there is no updates for 3-5 months or so, then it gets stuck in the "inactive" folder, and does not come up on searches, the user must know the direct link to it. Maybe after a year with no updates, it just gets downright deleted.

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illogic
illogic - - 43 comments

i think honestly if they are dead, delete them. dont take up space. if they want to resume or rebuild team, let them resubmit.

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killer119
killer119 - - 14 comments

yeah I go with illogic

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[ToD]Commando
[ToD]Commando - - 7 comments

I agree that you need to cull all of the vapour-ware mods out of the DB otherwise people will stop using the DB to search for new stuff because their is too high of a noise to signal ratio ;) I am sick of checking out mods to find they have done nothing but put up a web page and talk a lot, or even worse, have a few models and maps done and say they are 90% complete not realizing how much more they really need to do to create a successful mod :(

I think that you should probably leave all mods that are 100% complete in the DB though as long as the links to their sites are working and their mod is available for download. It is conceivable that a more mature mod like Counter-Strike will begin having infrequent updates and we wouldn't want to delete them from the DB.

Maybe you should also think about adding a feature to report broken links and dead mods? (or even automate the link checking) If a mod's website is down for more than a week, it goes... That leaves a fair amount of time for DNS changes to propogate if servers change.

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Guest
Guest - - 690,597 comments

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INtense! Creator
INtense! - - 4,098 comments

I dont believe deleting them is the best option, *in case* they do become active. They will virtually be deleted however as the mod will be hidden and you'll never know it existed.

I think that'll fix every problem as they wont distract from the real mods whilst still given the mod leaders the option to re-vive their mod

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azzDB
azzDB - - 1,077 comments

Deletz0r them.

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handy_vandal
handy_vandal - - 1 comments

Mark them as inactive if either

a. the mod leader says they are, or

b. they haven't been modified or had any news posts, comments ets. for a couple of months.

In the case of b. give the mod leader a week's warning before all news items, comments, topsite links and images are deleted, but keep the main stuff. In the case of a. delete the stuff once the mod leader clicks the OK button.

Remove them from main listings, statistics etc, but still be able to link straight to the mod profile and include them in searches if the user selects 'include inactive mods'.

Mod leaders can restart a mod if they want, but will have to resubmit all piccies etc.

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jacksonj04
jacksonj04 - - 631 comments

As the title says, I agree with the Handy Vandal in all respects. It'll be a bugger to implement though...

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BlueWolf72
BlueWolf72 - - 812 comments

Them and let them join ww.hexdot.com

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Sajt
Sajt - - 1,641 comments

Yeah...maybe even take it as far as all 0% mods aren't listed in search results. Because there's no point checking on a cool sounding mod only to see it hasnt even been started yet.

I know this is the pot calling the kettle black, if you look at my mod, but I'm simply telling it like it is.

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Darkness
Darkness - - 912 comments

"Erase" them!

And if they become active again? Well, it's simple: They can add the MOD again, right?

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Darkness
Darkness - - 912 comments

Another thing that annoys me is a MOD with no description, no screenshots...

What does it mean? What does the MOD do? Where's Wolly?

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leilei
leilei - - 5,721 comments

keep 'em. Otherwise Sample Mod would cease to exist.

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Shrimp
Shrimp - - 35 comments

Maybe just put an icon next to them in the main listings if they haven't been updated for ~2 months, and exclude them from search results.

I thought the idea of the modDB was to keep a record of mods, but after a while a 100% complete mod won't be getting many updates, so those mods will eventually be deleted (did anyone who suggested deletion think of that?).

Si in keeping with the theme of keeping records of all mods, rather just leave them on the site but as I suggested (and has been suggested previously), mark as inactive and ommit from searches and all other references (like the modDB custom logo, random mod link, etc.). Maybe even add them to their own 'inactive' list in the main list (like the game/category/style selector)

Then in 10 years we can look back at a near-complete history of mods, past and present :)

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[S-C]Navanax
[S-C]Navanax - - 14 comments

My mod has been marked as in-active just because of the website (which has been updated recently), and the team is working as well. Do I need to notify anyone that I've updated it or what? I can't seem to find any clear info about what to DO if your mod gets stamped with the big INACTIVE stamp :D

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