Estranged Alpha #6 will land some time in July with new maps, and polished gameplay.

Posted by AlanEdwardes on Jun 3rd, 2013

GuywithPie writes:

Well GuywithPie, it is not dead, but it has been a bit quiet recently. That's because Estranged has been growing, and it has taken time.

Alpha 6 should land some time in July. We have just completed the final map we'd like to put in it, and we're now starting to write the scenes and work on the gameplay mechanics to make those bits fun.

Big things we've changed since Alpha #5:

  • Added new infected models
  • Added new sections to the old maps
  • Re-wrote and re-recorded the first scene
  • Started using our own core shaders, fixing the drawing issues with dynamic light
  • Added a flashlight and a new battery mechanic
  • Added a Colt 1911 (replaces the pistol)
  • Added a hammer (replaces the crowbar)

...and we've added fresh new levels with more scenes and more content. So watch this space! And don't assume we're dead. We'll never die. Unless we drink the water.

Post comment Comments
Radu_IceMan Jun 4 2013 says:

And should it die, I'm sure it will come back as a "zombie mod".

+5 votes     reply to comment
AlanEdwardes Author
AlanEdwardes Jun 4 2013 replied:

"We're Undead"

+10 votes   reply to comment
adelina1985a Jun 4 2013 says:

i love new mechanics :)

+2 votes     reply to comment
morder553 Jun 4 2013 says:

keep up the good work

+1 vote     reply to comment
jedrek Jun 4 2013 says:

I cant wait for relase full version

+2 votes     reply to comment
Roch63 Jun 4 2013 says:

the flashlight mechanic is like underhell mechanic ?

+1 vote     reply to comment
Rus[T] Jun 4 2013 says:

Wooh! Good to hear, I almost rang the hospital!

+1 vote     reply to comment
andersbovbjerg Jun 5 2013 says:

Sounds great! :)

+1 vote     reply to comment
memomaster Jun 5 2013 says:

awesome !

+1 vote     reply to comment
Mr.Scary Jun 5 2013 says:

Colt 1911, a real badass firearm. Cant wait to see the final version.

+1 vote     reply to comment
SpotEnemyBoats Jun 6 2013 says:

Has the progress of the mod changed since HL2/episodes have been ported to steam pipe?

+1 vote     reply to comment
AlanEdwardes Author
AlanEdwardes Jun 9 2013 replied:

Not right now. If Valve do anything with the SDK we might have issues (which we'll hopefully be able to fix), but as of yet we haven't had to do anything.

+1 vote   reply to comment
Squeebo Jun 26 2013 says:

I am glad that you are not dead.

+1 vote     reply to comment
DrHammer Jul 8 2013 says:

This game has a hammer in it?

I want it.


+2 votes     reply to comment
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