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It took us forever to get back to you but here we are and we now have the Portal 2 engine.

Posted by urinal-cake on Aug 25th, 2012

Being a small video game development group, some of our plans take longer than we want them to. Earlier in the year, we said we'd go dark for a while, but now we can stop holding our breath and tell you about all the awesome we have to share!
So, we were just told that a little legal hurdle was now behind us, which means we can talk about what's happened since our last update. Watch our Twitter and Facebook, because we're going to fill them with updates as often as we can.

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On this team, we like to think we’re special; helmets and all. Some of us have experience from popular game and technology companies, and others haven’t had their souls sucked out by the corporate machine. However, we want to start sharing more about the lovely people behind your favorite sword fighting game, so let’s get started with the new guy.
Not long before we had to go dark/spend your money on a vacation/make it back by selling organs, we brought a well-known and experienced Source developer onto the team. Last year, Biohazard released a free, easy-to-use editor for Source shaders simplifying the shader creation process. He's more famously known for his work on dynamic weather and a full day/night cycle, and we would like to welcome him to the team!

We knew we would hate it when we couldn't say stuff and we’ve been kicking and screaming the whole time. We rely on support and feedback of Blade Symphony fans, because otherwise it makes us feel forever alone. But now, we can officially say that Blade Symphony is being licensed, developed and will be released using Valve's Source engine. More specifically, we have the Portal 2 version of the engine, which has tons of additions and optimizations.

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We want to get started in a big way, so we're hard at work in Microsoft Movie Maker (not) on a video showing the current state of gameplay in Blade Symphony, including improvements made since the last time you've probably seen it. We've got our top people on it right now, expect it soon! It'll be a fantastic video, that our Kickstarters can get a look at first.
Finally, we'll give you a taste of progress with the final, in-game version of a model we showed earlier this year on Facebook.

Finished Temple Statue

I’m going to go put some ice on the place where my kidneys used to be.

Post comment Comments
PytoX Aug 26 2012, 6:05am says:


+2 votes     reply to comment
DuckSauce Aug 26 2012, 6:56am says:

Well son of a... I know Biohazard, and seen a bunch of his work before. Great asset to the team I'd say!

+7 votes     reply to comment
cW#Ravenblood Aug 26 2012, 9:40am replied:

Yes, he's a great modder, although he worked on some fantastic AlienSwarm features.

+5 votes     reply to comment
k21n Aug 26 2012, 7:06am says:

Awesomeness! oh, don't let the ice too long there

+2 votes     reply to comment
.sverek Aug 26 2012, 8:58am says:


Good luck with BS!

+3 votes     reply to comment
SpeedOfLim Aug 26 2012, 10:00am buried:


Give this vote a plus, if you got a boner while reading this

-7 votes     reply to comment
Domo01 Aug 26 2012, 11:51am replied:

This isn't youtube.

+8 votes     reply to comment
SpeedOfLim Aug 27 2012, 6:54am replied:

Are you saying that the only way for YOU to get a boner is by watching youtube videos? and the only web you know that have people that can joke around is youtube?

-3 votes     reply to comment
xalener Aug 27 2012, 8:44pm replied:

No karma whores here. There's no ******* point, and you just **** people off. You look desperate. I mean, look. You're buried, mate.

+4 votes     reply to comment
SpeedOfLim Aug 28 2012, 5:55am replied:

Why does telling a bro joke **** people of? You guys should stop being such hoes

-4 votes     reply to comment
KEVLAR60442 Aug 26 2012, 12:06pm says:

Biohazard is a modding hero, in my book. I love his shader work. I'm always happy to see him help out with other mods.

+4 votes     reply to comment
KEVLAR60442 Aug 26 2012, 8:38pm replied:

ahem, games.* Sorry, forgot that you guys went standalone.

+4 votes     reply to comment
awesomepossum Aug 26 2012, 1:17pm says:

Sweet, congrats on becoming legal!

+3 votes     reply to comment
KEEP_IT_UP! Aug 26 2012, 7:29pm says:

congrats! :)

+2 votes     reply to comment
NickCh Aug 27 2012, 2:06am says:

Freaking awsome!!!

+2 votes     reply to comment
medve Aug 27 2012, 5:46am says:

you guys only posted one news, but still better potential then the rabbitkungfu game...good luck with the game.

-1 votes     reply to comment
xalener Aug 27 2012, 8:43pm says:

Does this mean proper per-pixel motion blur instead of Source's old piece of **** screen space implementation?

+1 vote     reply to comment
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