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Join us for another sneak peek at the porting of Bergen by Detoeni. This update gives you a look into the iconic submarine bay.

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Bergen by Detoeni - submarine bay


Last Friday we ended with the bold statement that we would provide you with news a bit more frequently. Although right now this is more or less limited to sneak peeks into the development of Bergen by Detoeni, we will also try and provide you with teasers from other parts in the next few weeks.

These are work in progress shots, which means the areas shown are still subject to change.


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This is the view when exiting the corridor that was shown in the last image last week. You can see that the atmosphere has been moved a bit more to an idustrial look with pipes, girders etc. Besides that, the actual submarine bays have been extended underneath the walkway. Now also submarines of the later generation can harbor here. No, I'm just kidding, it simply looks a bit more fancy, I don't know anything about submarines.

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In these two images you may notice attempts to make the lighting a bit more distinct. All 3 main travel routes are now a bit more highlighted, which should help new players find their way around the map. Also the concrete stairs have been changed to metal ones so the area looks a bit more open.

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Here you can see the view from both stairs down the bay towards the sea. No bigger changes here, but in the distance of the second one you can see the loading entrance that has been implemented.

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In another part of the bunker system there is a courtyard where torpedos are moved on tracks towards a door. This system has been picked up and extended to the bay area. The torpedos can now be moved (theoratically) along the tracks through the courtyard and into the bay area to then be loaded onto the submarines.

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Here you can see the view from the sea down the bay towards the bunker system. In the first one you can see the crane loading system again and in the last two you can see openings in the middle section to allow maintenance on pipes, wires or whatever.

The next steps will be to move deeper into the bunker system. Stay tuned for another sneak peek next Friday!
Thanks for stopping by and have a great day.


ET: Legacy is available for Windows, Mac OS X, Linux 32 and 64 bit platforms.



ET: Legacy development is a collaborative effort done in an open, transparent and friendly manner. If you want to improve ET: Legacy in any way (coders, 2D/3D artists and level designers), don't hesitate to contact us on our IRC channel #etlegacy on Freenode. Anyone is welcome to join and contribute to improve this project!

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TheRenegadist
TheRenegadist - - 2,087 comments

Awesome!

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KeMoN Author
KeMoN - - 140 comments

Thank you, mate!

Reply Good karma+1 vote
RealApprentice
RealApprentice - - 96 comments

Got any red/black doors to paint ?? :-P

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KeMoN Author
KeMoN - - 140 comments

Sorry, but I don't really understand that reference :D

Reply Good karma+1 vote
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