It's been a long time since our last update. Time to show you some life. Here it is.

Posted by The-W on Aug 22nd, 2008

First I would like to introduce new team members, that will work on developing the mod. They are:

Kamikaza22 - 2D and 3D Art.
Capt.Wildstar - 3D Art.
Baumgartl - 2D and 3D Art.
mrscruff - 2D Art.

This update includes some shiny new models and textures.


The ZiS-2 was a soviet 57mm anti-tank gun. Development of this gun started in 1940 and production began in early 1941. Its production ended in 1943 when it was replaced by the more powerful ZiS-3 anti-tank gun. This gun was mounted on some prototypes of the SU-76 but none were accepted for production. The version of the ZiS-2 used as tank guns was called the ZiS-4 and was mounted on tanks such as the T-34-57. About 10,000 ZiS-2s were produced during the war.


The powerful ZiS-3 was a 76mm divisional gun. Designed in late 1940, the first production models came off the line in 1941. It was adopted by the Red Army in 1942. In 1943 the ZiS-3 totally replaced the ZiS-2, and production of the older brother was halted. This large gun could knock out most, if not all, German light and medium tanks, and its shells could even penetrate the thick armour of the Panther. Around 100,000 ZiS-3s were built in WW2.

Maxim M1910

The Maxim M1910 was a Russian heavy machine gun. The Russian army first drafted it into service in 1910, and it was used throughout the Great War. It was in service until 1943, lasting a hard and long 33 years. This HMG had a deadly fire rate of 600 bullets per minute and was usually supplied by a 250 round belt. A Quad anti-air version of the Maxim was also created to turn its power against the skies.


TT-33 was a semi-automatic pistol used by Russian troops. Its development started in 1930 and it was designed to replace the ageing Nagant Revolver used since 1895. The TT-33 did not totally replace the 2 million strong army of Nagant Revolvers and production stopped in the 1950s. The old Nagant, continues to live on.

This is everything for this update. Stay tuned for more.

If you think you can contribute to our mod, don't hesitate to file an application on the forums of our website:

Post comment Comments
gomgom50 Aug 22 2008, 1:38pm says:

uuuuuuuuuuuuuuuuuuuuuuuuuuh me likes Maxim M1910 :D

+1 vote     reply to comment
Anderty Aug 22 2008, 1:42pm says:

Daaa, Maksim polu4ilsja na slavu, vot toka kaljosa u vseh orudij nu sovsem ne v temu. Po kruglee, zdelajtje, shtoli? A to smeh razberajet, gljadja na etih vosmeugolnikov.

+1 vote     reply to comment
myles Aug 22 2008, 2:13pm says:

Nice update,
Is there a SDK for Company of Heroes yet?

+1 vote     reply to comment
Kageh Aug 22 2008, 9:28pm says:

I can't wait. CoH = my favourite game. I've been hanging out for Russians since like... the demo... Having to model and animate your own infantry is going to suck. Only thing that's stopped me going back to CoH modding.

Oh and there is no SDK as such. Back when I was modding at least... all community developed tools. <3 Corsix.

+1 vote     reply to comment
The-W Author
The-W Aug 23 2008, 1:08am says:

Well they released an official Object Editor, but they recalled that, and are going to release it in an easier to use form with more documentation, but in the mean time we will have to work with what we have.

+1 vote   reply to comment
redguardsoldier Aug 23 2008, 4:28am says:

I have waited for your beautiful mod for too long. I hope that the release day are coming. Mappers and modders are the one who make game become long-lived.

+1 vote     reply to comment
D3@DM4N Sep 8 2008, 2:34am says:

dude the russians got there gats. make japanese and make them total stereotypes. like they only get vehicles like the british, but make them drive really slow, also all infantry come standared with a samurai sword and the soundtrack is all techno

+1 vote     reply to comment
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