Hey guys, it has been a few months. I hope you enjoyed the release for the Source engine! :D I've been learning the Unreal Development Kit for awhile now, and have been developing an indie game in it with a full team. I'm wondering how many of you would like a port to Unreal 3, of this map. I'll be able to have better lighting, more resolution to what is currently brush geometry, and far more high poly props and details. (continued...)

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Hey guys, it has been a few months.

I hope you enjoyed the release for the Source engine! :D

I've been learning the Unreal Development Kit for awhile now, and have been developing an indie game in it with a full team.

I'm wondering how many of you would like a port to Unreal 3, of this map.

I'll be able to have better lighting, more resolution to what is currently brush geometry, and far more high poly props and details.

Here's an Unreal 3 engine example.

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purplehaze412
purplehaze412

No argument here.

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Bolognius_Maximus
Bolognius_Maximus

Agreed! I would really like that too! *eager*

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