Hey guys, it has been a few months.
I hope you enjoyed the release for the Source engine! :D
I've been learning the Unreal Development Kit for awhile now, and have been developing an indie game in it with a full team.
I'm wondering how many of you would like a port to Unreal 3, of this map.
I'll be able to have better lighting, more resolution to what is currently brush geometry, and far more high poly props and details.