Reports out of Vietnam show troop movement coming from the north. AultN8R has been hard at work supplying troops to North Vietnam. Everything shown this week is his work, both models and textures. On the left is the standard NVA Infantry. In the middle is the RPG Trooper, and the right shows him upgraded with the SA-7 for shooting at aircraft.
Now that school and college is out for everyone, the pace of things should pick up more. There are many little details that must be taken care of as the coding continues. AntiSocialKindaGuy is working on making sure the code for the infantry is as perfect as possible, which is good because infantry is the focus of our mod. I know it is taking awhile, but we do have 9 infantry types that have a wide range of abilities. We want to release the best mod we can so you keep coming back for more. Just hang in there, soldier, don't go AWOL on us yet.
Stop by our forums and tell us what type of features YOU would like to see in the mod. The Idea's thread is ever growing and expanding with ideas from the fans. Let your voice be heard and check it out here.
I was just thinking how terrible those models were when I realised it was an RTS. Showing off closeups of your soldiers so that they appear to be FPS characters isn't going to leave a good impression...nice work though, now that I know what it is. :)
Photosourced textures does you no good when a model is so unshapely to begin with. Even with the limited polys that you have with an RTS, you could have still given them better shape.
This is very good project ... I root you and I wish good Luck ...
Amusingly, the faces look quite good for their poly count.
It's the bodies that which look like wet sacks of ****
They look a lot better than the original models!
Nice going. Methinks that for phototexturing, you did great!
Makkon, wtf are you talking about?! In regular gameplay the infantry models are about the size of an ant on your screen, unless you zoom all the way in. There is no point in adding any more polys.
I know this is for an RTS, but those are damn funny :P
I know how hard it is to make infantry for zero hour, tried, failed. Good work man, I just don't like the arms too much, but other than that, good stuff.
How many poly's are these models?
"How many poly's are these models?"
307, 444 & 419.