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2 days of shooting, 8 days of editing, covering 4 years of work - The making of Afraid of Monsters is finally here!

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The making of

Afraid of Monsters


2 days of shooting, 8 days of editing, covering 4 years of work - The making of Afraid of Monsters is finally here!

It's been a long time developing Afraid of Monsters, and it has been released in two different versions; Afraid of Monsters and Afraid of Monsters: Director's Cut. Many people has played it, and it has got a fairly good score around the internet and magazines. But has anyone wondered how it's been made, who has made it, and for how long it's been developed? If anyone of you have those questions, then I'm glad to tell you that those questions are now answered in a 43 minutes long video, showing all about the Afraid of Monsters universe!

This video is also educational and it can teach you pretty much if you are new to modding, about how complex and how much time you have to be ready to spend on a mod, and what modding can teach you and so on.

And if you have just found out about this mod, I recommend that you play it before you watch this video, as it's very spoilish!

Anyway, here's the video, I hope you'll like it. Enjoy!
/Andreas Rönnberg



If you liked this mod, then you should check out our upcoming mod Cry of Fear, which is also a Half-Life total conversion. This time, our team is bigger and more professional, and we have made the Half-Life engine look like Source. Check it out here on ModDB, or on our official website: www.cry-of-fear.com


Also follow Afraid of Monsters on Facebook to get quick and unreleased news.
Comments
C-zom
C-zom

Awesome video, very educational. You strike up some interesting points about scare tactics and realism vs immersion. AoM is one of my favorite HL mods. Still skeptical about Cry of Fear, but I will reserve judgment for when I get to play it. :)

Love what your team is doing with the engine and bringing the Jacob's Ladder/Silent Hill esque vein of story telling back into the modern media of modding.

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macacos2
macacos2

Great work, folks.

Now that reminds me, I still gotta buy a couple sets of extra pants for Cry of Fear.

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Angerfist219
Angerfist219

It's pretty cool when mod designers release things like this.

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WhiteKnightz
WhiteKnightz

Christ! My favorite modder working for my favorite video game company? What a happy ending. People from Sweden seem to have a knack at making the best games ^_^.

It would make my life if I could get my Physical Warfare copy of BF3 signed by Patrick Bach, Lars Gustavsson, Stefan Strandberg, and of course, Andreas Ronnberg someday. :)

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Armageddon104
Armageddon104

That was a great video. I hope I can make one someday. :)

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nopushbutton
nopushbutton

****, and you did this stuff at age 12? Props, man!

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cinco
cinco

it showed

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ashton93
ashton93

This was great. Enjoyed it alot

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pvt.Johnson
pvt.Johnson

Many people have played it* (typo in the little article)

Awesome mod! Will definitely check out how this was created.

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xxx.xxx.xxx
xxx.xxx.xxx

thanks for this video

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goirdin
goirdin

Awesome video, and when you made the zombie sound I had flashbacks...

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claytonian
claytonian

I would love to get a DVD with old maps and videos and whatnot regarding the development of the mod. muddasheep is doing it with halfquake, why not rumpeL with Afraid of Monsters and Cry of Fear? :D

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Xtended
Xtended

Wow, you sir are a talented guy :). It was interesting to see how you made from concept to final. And even gave me a surprise that you are working with Dice on BF3, good luck with that. And please, can you tell me what music is playing at 22:18? It's so beautiful.

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ChristopherDeer
ChristopherDeer

Love the Aphex twin at the begining !

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RunningJack
RunningJack

i just cant believe that you used paint for texturing. I didnt realize it when i was playing the mod.. great job!

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Pawnt
Pawnt

Little ole maaaan.

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KrAbWaLk
KrAbWaLk

I enjoyed the video, but in every video that ruMpel makes the music is too loud. Please, Mr.Dev, make the music more quite :3

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PrivateSnowball
PrivateSnowball

Holy ****, Battlefield 3? DFFHFXHGJDGYJT^GYUR^U^&^ ^YUGVER%G& ^TYDFTDK FX^UYYTHH I'm even more excited for tha game now!

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K1llFrog
K1llFrog

like

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Shadix-MDB
Shadix-MDB

I know what I'm looking for in the credits of BF3 now.

Gave me a shock when you said you work for DICE, Nice catch bro.
Also, you have a amazing talent at drawing, when you compare to me at least.

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ruMpel Author
ruMpel

Thanks mate. And thanks for all the other comments from you guys. :)

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Some-Dingus
Some-Dingus

The origonal games as far as the map design wen't failed they weren't very detailed but having those freaky *** monsters randomly appearing when you least expect it made up for that.

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zpendam
zpendam

wow you are best modder! yay, can' wait for CoF...

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jo291
jo291

In before someone bitches at him for playing half life at age 12.

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Blowball
Blowball

The zombie censor sounds scared the **** outta me.

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moon-
moon-

Really isn't hard developing a mod/game at the age of 12 if you have common sense and some intellect. I did it myself too. but for him to do it pretty much by himself is really impressive. It was the most amazing mod I ever played, and even better with friends. Good job

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Sgt410
Sgt410

David is standing with shotgun LIKE A BOSS!

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