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Slums 2 Extended was finally released! Have a good game, dear players!

Posted by Diolator on Jul 7th, 2010

This mod was created by only two men who were inspired by Silent Hill, Condemned, FEAR games.
Nine maps which have place in the abandoned apartments, city streets and catacombs.

Slums 2 new areas/redesigned areas Slums 2 new areas/redesigned areasSlums 2 new areas/redesigned areas Slums 2 new areas/redesigned areas Slums 2 new areas/redesigned areas Slums new textures

List of changes:

  • Added ~20 new own textures, which used in all nine maps.
  • Added color correction effect for all maps, which makes a mood more melancholic and dark. DO NOT PLAY MOD WITH DISABLED COLOR CORRECTION OPTION!
  • Generally changed last map (slums_9.bsp). Added new logical ending and several new areas.
  • Added new music for ending. (end.mp3)
  • Added new sound for flashlight and changed color of light to yellowish.
  • Added new sounds for shotgun and smg shots.
  • Adjusted lighting in all nine maps. More brightness. More light sources. Some light`s colors were also changed.
  • Battle with antlions is now easier. There are only one guard and four regular antlions.
  • Barnacle was deleted (slums_4.bsp).
  • Stationary AR2 was deleted (slums_6.bsp).
  • In the subway`s hall added one enemy turret for more challenging battle.
  • Fixed balance. Added medkits and ammo. Amount of enemies was reduced in some areas. Balance was adapted for hard difficulty mode.
  • Most of areas are redesigned, higher detailed.
  • Added text hints for buttons/switchers to explain player what he does.
  • Changed a way to go at third map (slums_3.bsp), where earlier was a vent.
  • Optimised city streets map (slums_5.bsp). Most of dust clouds were deleted to increase performance.
  • Added chapters selection to interface, where player can choose from five chapters to play.
  • Redesigned logo in UI.
  • Fixed font issue where flashlight picture had no display.


Just unpack Slums 2 folder to your SourceMods folder. Be sure to delete Slums 2 original (if you have it already in your SourceMods folder) before install Slums 2 Extended.

Post comment Comments
tymaxbeta Jul 7 2010 says:

Yes! most certainly downloading right now! Nice work guys!

+3 votes     reply to comment
MrMattWebb Jul 7 2010 says:

Downloading!.. after authorized... :P

+2 votes     reply to comment
ScorpionFaiha Jul 7 2010 says:

daolnwod tsuM! = !Must Download

And congrats on an excellent mod!
MOD created by two men :O ******* well done guy! amazing.

+2 votes     reply to comment
MajorBanter Jul 9 2010 says:

Top quality work, and definitely a style of project I'm interested in: two friends and one theme.

+2 votes     reply to comment
Anddos Jul 9 2010 says:

produce by 2 men huh , seems strange to say it like that lol

+3 votes     reply to comment
MrMattWebb Jul 9 2010 replied:

2 Men, 1 Mod

+7 votes     reply to comment
Diolator Author
Diolator Jul 11 2010 replied:


+2 votes   reply to comment
kuadziw Jul 9 2010 says:

Looks creepy... downloading right now!

+2 votes     reply to comment
Cremat0r Jul 9 2010 says:

Awesome, you worked hard and delivered us a great, redesigned game!

+2 votes     reply to comment
Mischa_Silden Jul 10 2010 says:

Why haven't I heard about this mod before?
Downloading and tracking :P

+2 votes     reply to comment
lancelot1883 Jul 10 2010 says:

Great mod! Designed better than HL2 in my opinion, map layouts seems more "real" if you want to call it that. Keep up the great work!

+2 votes     reply to comment
Jaorsh Jul 10 2010 says:

I absolutely loved it. It scared me out of wits in a way that didn't make me want to stop playing it. Brilliant!

+2 votes     reply to comment
norton2 Jul 11 2010 says:

Now you're talkin !

+2 votes     reply to comment
Underet Jul 12 2010 says:

nice mod

+2 votes     reply to comment
cunamo Jul 12 2010 says:

Mapping is asome, right when i started to feel that these tunnels were getting a bit repetitive i opened a door and got a building and street part. Textures are good as well and the atmosfere is very good but it lacks some atmospheric music now and then. Some of the events are a tad predictable, maybe to me because i play a lot of games like FEAR and Singularity that use these "scare" events. The game does lack motivation for the things you do, where am i going and why am i going there, in other words the game lacks a story to tell to the player (I'm probable spoiled by MINERVA: Metastasis). overall it's a good mod and considering it's made by just 2 people, it's very good.

+2 votes     reply to comment
SolidFake Jul 13 2010 says:

k, will play it again, expecting some better slum action this time ;)

+2 votes     reply to comment
ThoughTMusic Jul 14 2010 says:

Can I request a lighting tutorial? :)

+2 votes     reply to comment
Diolator Author
Diolator Jul 14 2010 replied:

when i get more time i will think about tutorials.

+2 votes   reply to comment
SolidFake Jul 27 2010 replied:

that's a good tutorial to start:

+2 votes     reply to comment
mrwonderful69 Jul 17 2010 says:

It's great. Code a more extended version. Have some or all of the Locked doors & tunnels open then lead to a more nonlinear experience. More and different weapons to pickup.

Why do the Combine weapons disappear, for the most part, when they're killed?

Great Work!

+2 votes     reply to comment
helvetti Sep 4 2011 says:

It was F***king awesome mod just couple minor errors, well for me they were, i couln't fit to the vents, took me like 2 mins to get in 1 vent and then the antlionguard was way too easy, when i figured out a small bug how you can stuck it and kill it even with pistol, not crowbar becouse you'll get too close :/

+2 votes     reply to comment
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