I'm pleased to announce the first major media release for Science and Industry 2. After a long hiatus due to various real-life commitments for the development team, work has resumed at pace over the past few months. The internal SI2 development build is taking substantial form, and has reached the point where we can display the work that has taken
The full content of our release can be found at our website, where we have a number of pieces of promotional artwork created by our extremely capable art team, along with various concepts for some of the weapons that will be making appearances in the game, and some in-game screenshots from out development build. A small sample of the media can be found below:
We would also like to take this opportunity to announce that we are recruiting new members for our development team, including mappers, modellers, animators, skinners and texture artists. Full details can be found at our website, along with information on how to apply.