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Science and Industry 2 is a teamplay modification for Half-Life 2. It is the sequel to the long-running Half-Life modification Science and Industry. Players take on the role of Security Officer in a bitter struggle between two rival corporations in the world of defence technology research.
It is the job of Security Officers to acquire and protect the company's most valuable resources - the scientists, which develop technologies for the company, and the technologies themselves. Since it is the technologies and scientists which generate the income for your company, which in turn keeps the company at the leading edge of the business world, these resources are vital to success.
However, the company isn't content with just having its own scientists and technologies - the opposition also has plenty of scientists working for them. Stealing scientists from the opposition is a great way to increase productivity, and keep those new technologies coming thick and fast.
Of course, the opposition has the same idea, so defending the company's existing resources is as important as "recruiting" new ones. Of course, the intricate threads of the universe are difficult to untangle when standing in the middle of a firefight, so for maximum productivity, keep the combat out of the laboratory areas as much as possible.
Features:
Hey all, we are finally releasing the 1.1 update. This update fixes a number of things people had issues with in 1.0, as well as adds a little bit of new content. Some of the changes include:
Check out the forums for the full release notes. Additionally, we have moved Science and Industry 2 to the Orange Box Engine, meaning you need to have the Source SDK Base - Orange Box installed to play, and you no longer need to own Half-Life 2: Deathmatch, either. We are also providing an installer version in addition to the zipped version for easy installation.
We hope this update makes the mod a little bit nicer to play.
So we are just about to release the 1.1 update, which addresses a number of major things that people had issue with in the first version. One problem...
Science and Industry 2 release their 1.0 public beta for the world to try. Briefcases at the ready, lets go knock out some scientists!
Why? Because we are finally going to release Science & Industry 2. Yes, you heard that right, and yes, for real this time. We are going to release...
I'm pleased to announce the first major media release for Science and Industry 2. After a long hiatus due to various real-life commitments for the...
This is the Science and Industry 2 v1.1 update in zip form.
This is the Science and Industry 2 v1.1 update in executable form.
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Dear Science & Indrustriers
From a fellow Scientist capturer I wish the very best to all you so intelligent MCL AFD guys and gals?!!!
I have a few ideas that I would like to share with you guys.
Best wishes!
Much love
[J0X]PitRadioMan
AKA Ewan James Brown-Wight
Scotland
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all devs are dead mean by entering date :( one of them 3 years no enter other one 1 year
END OF STORY
:S why
the best thing we can hope for right now is for someone to pick up development for this mod. A very slim chance though, we can just assume that S&I is not coming back
Damn I wish this wasn't dead.
this mod is dead =/
it looks like it would own if it was finished
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