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Tonight we've got a little progress report as well as some fresh media from the frontlines. In the past few weeks the team has been busy polishing up our M1 Garand's iron sights and adding many key features that will make RnL the premier infantry simulation on the market. Everyone on the team

Posted by Eaglesman on Feb 22nd, 2006

Tonight we've got a little progress report as well as some fresh media from the frontlines. In the past few weeks the team has been busy polishing up our M1 Garand's iron sights and adding many key features that will make RnL the premier infantry simulation on the market. Everyone on the team has been hard at work clearing up some nasty player animation issues that have been plaguing development, and there seems to be a light at the end of the tunnel. In any case RnL is progressing rapidly towards the beta stage of development and our next milestone will be a major leap forward for the project.

And now on to the media, today we’ve got some screens from St. Mere Eglise by Mike Hufnagl, all made sexier by the new normal maps Ryan Duffy has been whipping up. Pictured is a downtown area of the town, as well as the Hotel Deville and the cider farm. Keep in mind that joining our irc channel #resistancemod on the enterthegame network is the best way to keep informed about all things RnL, you might even get a special treat for showing up. In addition we would also like to welcome our newest team member Erik Johnson to the RnL crew. Until next time, keep tuned to RnL!

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Dieblein
Dieblein Feb 24 2006, 3:49am says:

Nice stuff

+1 vote     reply to comment
Apostle
Apostle Feb 24 2006, 4:45am says:

Very nice :)

+1 vote     reply to comment
imagica
imagica Feb 24 2006, 4:59am says:

I love the gun models.

+1 vote     reply to comment
hel1x
hel1x Feb 24 2006, 12:38pm says:

nice nice nice

+1 vote     reply to comment
Annihil4t0r
Annihil4t0r Feb 24 2006, 1:16pm says:

sweet sweet, i just can't wait for it to be released.

+1 vote     reply to comment
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