Warsword Conquest release date news and list of features in the mod at the moment.

Posted by del on Mar 21st, 2014

Hi all we will be releasing Warsword Conquest full version on or around the easter weekend so about the 20th of april, this date depends on if we get the mod finished on time and the mod is fully tested but all looks good for that date so far.

The main features of the mod at the moment are as follows.

13 factions to join or fight these are :-
Empire, Lizardmen, Tomb Kings, Badlands Goblins, Pirates, Orc, Dwarfs, Bretonnia, Chaos,
Dark Elves, High Elves, Araby and Skaven.
Every faction has tons of new armours, items, mounts which you can buy from merchants.
Each faction has its own troop types and lords which are close to their warhammer armies.
Big monsters to hire or fight including Trolls, Ratogres, Ogres, kroxigors and Ushabti.

The ability to become a player character of every faction race in the game.
All new character creation system, bring a warhammer background to your character.
Item Race Restrictions, Player can only wear items which relate to their race.
The player has the chance to obtain magical weapons and armour for themselves.

New map of the old world.
Start on map straight away no starting fight or mission.
Visit, destroy or take over a total of 33 Towns, 58 castles, 138 villages.
All new bandits including Beastmen, Night Goblins and Undead.
Large bandit armies of renegade mercenaries and night goblins on the map.
More than twice the number of bandit parties.

Factionalized merchants now sell race related items.
Factionalized mercenaries, each faction will have a pool of different mercenaries to hire.
All new mercenaries including Ogre Leadbelcher, Alcatani Fellowship, Braganzas Besieger, Tichi Huichi Raiders, Mengils Manflayer, Night Goblins, Witch Elves and many more.
28 new companions to hire.
Sell prisoners to tavernkeeper.
Revamped tournaments with special tournament characters and teams.

Faction patrols around their lands.
Each town and village has correct walkers for faction.
Factionalized Farmers and village defenders, now correct for faction
Villages now produce recruits of owner faction and changes recruit type when taken over.
All new scenes to bring the warhammer world alive.
Ablity to change player kingdom troop race when you own a kingdom.

Join any battle and choose what side to fight on.
Freelancer mod, join a lords army.
Death cam and battle continues.
Sea Battles and Sea Bandits.
Pre-Battle Orders & Deployment.
Troop Formations.

And much more.

Post comment Comments  (0 - 50 of 53)
YittyYak Mar 21 2014, 8:48pm says:

Great news! I personally can't wait to have vengeance on the damned pirates as a Saurusan warrior!

+11 votes     reply to comment
Guest Mar 21 2014, 8:55pm says:

soo dope. ive checked the page every day for a few weeks now just for this mod. thanks and well done!!

+5 votes     reply to comment
terciperix Mar 22 2014, 7:06am replied:

use the tracking option it's a lot more easiest.

+3 votes     reply to comment
Darth_Cameroth Mar 21 2014, 9:21pm says:

This news is so awesome for a few seconds i forgot how to breath.

+3 votes     reply to comment
pkyrkos7 Mar 21 2014, 9:34pm says:

Great news indeed!Keep up the good work :D

+1 vote     reply to comment
Shadowuzi Mar 21 2014, 9:46pm says:

So about month from now till the release. I can't hide the excitement in mah pants.

+2 votes     reply to comment
7ty7 Mar 21 2014, 9:50pm says:

Didn't realize the next release would be so beefy, this is great news!

+3 votes     reply to comment
[FH]Gorgutz Mar 21 2014, 10:17pm says:


+2 votes     reply to comment
shishman Mar 21 2014, 10:19pm says:


+6 votes     reply to comment
usnavy30 Mar 21 2014, 10:36pm says:

the Let's Plays! they're coming!

+2 votes     reply to comment
YavehCr Mar 21 2014, 10:53pm says:

*O* Great news , awesome :3

+1 vote     reply to comment
petron1991 Mar 21 2014, 11:34pm says:

whoooooohoooooo ;D best news ever :D

+2 votes     reply to comment
Lord_Kamion Mar 22 2014, 2:52am says:

The dark elves aren't going to know what hit them after i'm done. I'm expecting the high elves to give up asyran and start worshiping me!

+3 votes     reply to comment
del Author
del Mar 22 2014, 5:36am says:

Thanks all for your comments, we are still in need of help for this final push to get the mod released so if you can help with modelling, texturing and coding let me know what you can do for the mod, only serious and dedicated modder need apply.

+5 votes   reply to comment
_edoe_ Mar 22 2014, 5:37am says:

Great news! Can't wait for it to be released!!

+1 vote     reply to comment
woodywoodspl Mar 22 2014, 7:02am says:


+1 vote     reply to comment
ulthwe2402 Mar 22 2014, 7:11am says:


+1 vote     reply to comment
Frezzman Mar 22 2014, 8:26am says:

Will the special abilities be implemented in this release?

+1 vote     reply to comment
Lord_Kamion Mar 24 2014, 10:23pm replied:

From what Horla has been saying on comments it looks like it.

+2 votes     reply to comment
TheDanielmetal Mar 22 2014, 9:55am says:

Death cam and battle continues
Troop Formations
I love you so much for including those features <3

+2 votes     reply to comment
proarbiter Mar 22 2014, 5:26pm says:


+1 vote     reply to comment
Shoot2maim Mar 23 2014, 3:44pm says:

I've been quietly following this for a while, but I was wondering something. There was talk of adding Sylvania in the past, has that been thrown out?

+1 vote     reply to comment
Nameless_Warrior Mar 24 2014, 12:42pm replied:

Sylvania was in original warsword but will not be in this version of the mod.

+1 vote     reply to comment
Lord_Kamion Mar 24 2014, 10:22pm replied:

Is there a chance that it will be added in future releases?

+2 votes     reply to comment
Shoot2maim Mar 25 2014, 12:18am replied:

That's a shame. I wanted more undead instead of just Tomb Kings.

But thank you, by the way, for making me realize regular Warsword is a thing. Have to go try that now.

+3 votes     reply to comment
Harala Mar 24 2014, 1:08pm says:

[Breathing Intensifies]

+1 vote     reply to comment
Surebert Mar 26 2014, 9:58pm says:


+1 vote     reply to comment
mdub07 Apr 3 2014, 1:10am says:

how do you get this new update when it comes out?

+1 vote     reply to comment
Guest Apr 8 2014, 2:58pm says:

I've got the preview mod and it's SIIIICKKK. Stoked it works on Warband 1.158. A few questions...

In the full version, are you able to skip to the end of a battle after getting knocked out?

Also, does horse archery make firearms more effective from horseback?

Finally, if you could make beastmen an independent faction in a future version you'd be my heroes forever. Perhaps instead of actually having villages beastmen players could just recruit small bands of beastmen they see around the map for a truly nomadic feel. Or they could have herdstones... Idk haha it's your mod. An ogre kingdoms faction would be incredible as well but 13 factions is beyond sufficient.

I'm really impressed. Keep up the good work!! Can't wait for the full version.

+3 votes     reply to comment
Surebert Apr 11 2014, 12:21am says:

Guest you are my hero... Ogre Kingdom, Beastmen, and Orc's are my three most favorite empires. So beastly and badass, I would throw money at you guys if you made the Beast man a lesser faction in a future update, as well as the ogre kingdom.

+2 votes     reply to comment
Skinlesskitty Apr 12 2014, 6:15pm replied:

I concur. Much money would be thrown. Making it rain sufficiently.

+2 votes     reply to comment
goshuntane Apr 20 2014, 8:20am says:

Did release get pushed back?

+1 vote     reply to comment
Guest Apr 20 2014, 9:03am says:

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Surebert Apr 20 2014, 1:27pm says:

Where art thou warsword?

+1 vote     reply to comment
Guest Apr 20 2014, 1:55pm says:

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goodfood Apr 20 2014, 9:27pm replied:

really? if that s true, I shuld wait a little longer....

+1 vote     reply to comment
Lord_Kamion Apr 20 2014, 11:04pm replied:

when you say the 24th of April you do mean the one which is now and not in a couple of days right.

+1 vote     reply to comment
goodfood Apr 21 2014, 12:32am replied:

oh, Just when your word I understood, will be releasing today? (Sorry, I am a Republic of Korea, have a low command of English reading...)

+1 vote     reply to comment
Harala Apr 22 2014, 11:10am replied:

Today is April 22 so it should be in 2 or 3 days. So yeah, we should wait a little longer for some magic.

+1 vote     reply to comment
Mr.funnydude Apr 23 2014, 4:19pm says:

Maybe in the future you will add the hunting mod and disarming&decapitation mod!But hey thats just a sugestion and also thx for this mod! :D

+1 vote     reply to comment
Guest Apr 24 2014, 10:23am says:

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Harala Apr 24 2014, 10:45am says:

I don't mind another delay. Just bring on the awesomeness!

+3 votes     reply to comment
Surebert Apr 24 2014, 9:14pm says:

Take the love, care, and time to make this as good as you can. The salivation will continue to stream just as intensely. This is the best damn thing that warhammer has seen for a while! (in terms of video games)

+2 votes     reply to comment
Kaal979 Apr 29 2014, 9:13pm says:

Are you also planning
to enlarge the map?

+3 votes     reply to comment
del Author
del Apr 30 2014, 5:59am replied:

No its big enough as it is.

+1 vote   reply to comment
Kaal979 May 1 2014, 10:18am replied:

I saw in this other western mod .. 1860
i believe you could not zoom out to overview
the entire map what also made the world
experience kinda more huge.

+2 votes     reply to comment
Kaal979 May 1 2014, 7:26pm replied:

"Blood in the West" -
this must have been it!

+1 vote     reply to comment
Surebert Apr 30 2014, 1:08am says:

Hey guys, it's available on the tales worth forums, go there to get the beta! :) enjoy!

+1 vote     reply to comment
Guest May 1 2014, 7:15pm says:

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Kick_Abbot May 13 2014, 3:07pm says:

Hey, great mod. I've noticed it suffers with the same problem many mods do, the fact that prison doors are no longer present in towns, replaced with a door to the arena or some such. This never usually bothers me, but then other mods have never inspired me to spend any more than an hour on a character. Subsequently, the mod's depth has led to me trying to break out a Lord from prison, which I cannot do as there is no prison door in Goslor.

Great mod though

+1 vote     reply to comment
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