The moment everyone has been waiting for is finally here! CD Projekt Red is proud to announce the launch of REDkit, the ultimate set of tools for crafting non-linear role-playing adventures! The editor has just entered its open beta phase, allowing everyone who is waiting for The Witcher 3 to go back to the previous installment of the series and create new, amazing content or just play around with other modders’ creations.
The editor gives modders of all skill levels the tools, they need to tell non-linear tales full of branching plots, believable characters and far-reaching consequences for player actions. Without learning to program or wrangling with opaque editors, game creators can use the top-quality art and assets from The Witcher 2: Assassins of Kings or import their own, as well as intuitive tools for environment creation, to craft their own unique role-playing adventures.
“For CD Projekt RED, RPGs are all about telling amazing stories,” said Adam Badowski, head of CD Projekt RED. “We want to give players the power to tell the same kind of non-linear, branching stories that made The Witcher games so popular. Our fans have helped us for years to make our games the best they can be, and REDkit is part of embracing our community as a partner in game development.”
Downloads are available at the official website in the Getting Started section:
first RAGE now this. Golden age for modding?!
Na, Valve is f*cking their own tools up. But yes, modding went from FPS to RPG ;D
(buried)
you can't do **** for rage, idiot. bis tools already ushered in the golden age years ago.
nah, that was half-life 1..
It's always the golden age of modding. Brutal Doom, Duke Nukem Forever (the Duke Nuke 3d mod). It doesn't matter what engine your playing with, it will always be there from release. Continuation of the golden age of gaming? Carmageddon, Leisure Suit Larry, Doom, Half-Life, Rise Of the Triad, Shadow Warrior, Wolfenstein. I hope live for the next couple years to play all these games.
This is quite interesting. Hopefully EA will learn a thing or two from these people.
It's too bad economical points of view are always considered first before anything else.
We all known that economically speaking, it's best off to kill a game in less than 1 year, than keeping it alive, making it sell relatively well for years with mods, like SA, Morrowind, HL1, C&C, etc. :P
I defenetly have to agree with this point! You should have a look at Cry of Fear which kept HL1 alive for years now!
Don't forget Counter Strike
cry of fear keeping hl1 around, rofl
Don't have the witcher, can't use. Rage and this kit are more or less just map editors to me. I want to add and edit content. Then it would start becoming useful. As is this is more or less a tool to learn working with Red's engine.
(buried)
Wow, requires The Witcher 2???
Sounds like a marketing attempt to sell more copies of The Witcher 2...
Well, what a surprise! The Witcher 2 mod tools require the Witcher 2.
Our Polish friends are one of a kind; respectful with the player base, well maintained games, polished experience, no DRM and fair pricing.
Now you have an officially-backed place to share your own creations with a supported tool developed in a time span of months, with the objective of being both appealing to use and flexible for advanced users.
Really, it doesn't gets any better than this, CD Projekt RED is great.
yeah its kind of sad that you actually need a witcher2, to mod a witcher2 :DDDDD
I wonder if it has much in common with the Aurora Engine toolset, since the first Witcher was made in that engine.
Not that much, really. CDPR did say that Aurora was too limiting, so for Witcher 2 they built their own new engine from the ground up. And boy, did it work!
Well I'd have to agree with them abut Aurora being limiting. Hopefully this new toolset is much more open.
CD Projekt is the BEST company right now!! really all their games are DRM free, they own a store where the force other companies to sell DRM free games, continued support for games that they have already made, (they didn't need to make an "Enhanced Edition" for the witcher 1 and 2, especially since they were giving the "DLC" for free) and now they completely support modders by providing them with moding tools. Bethesda is all for mods but even they don't do all the awesome things the CD Projekt does. EA should learn from CD Projekt, and I'll help them realize that CD Projekt is a company that should be followed by buying the Witcher 3 as opposed to pirating it since DRM free games should NOT be pirated.
There goes the next 6 months.
Yes ! Good surprise !
I haven't bought yet W2 (I'm waiting for the price to drop a bit more or a sale)
But how extensive would you consider the editor to be? Can we import our own models/effects/sounds/anything basically.
Is scripting open (Or something along the lines of War3 or SC2?) or just a limited console GUI?
Oh my god that looks cool.
I think bethesda should get a starwars license from disney and make one of their famous BethesdaRPGs, however I'm worried that if they wanted to integrate space travel, the world maps for each planet has to be real small :C
Maybe there could be 4 huge planets in the vanilla game and they could make DLC expansions that add 2 planets per package?
Thinking about buying the game when the mods start coming out.
This looks beautiful there is a lot to look forward to with all this.
Fantastic! Been waiting for a long time, very good news indeed!
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