Hello, ModDB readers, viewers, and listeners (if you're a blind videogamer having this read to you). Impromptu Games inquires of you: Are our offices dismal enough?
Posted by Lacabra on Mar 19th, 2010
For Velociraptor Job Interview Simulator Pro
's first set of offices, we're trying to convey the feeling of working a soul-destroyingly low-level office job. These offices (and related areas) are actually subterranean, and we're trying to make them as depressing as possible. Compare these screenshots to those in older posts. Is it more depressing? Is it depressing enough?
We need your input!
Also - and this isn't really up for discussion - these are some damned attractive cardboard boxes.