Report article RSS Feed NZS2 Weekly Update #1

Every week from now on (Except when I'm on vacation) we will post a weekly update of the mod's progress, additions, removals, dinners, bombs etc. Here is this week's update.

Posted by Xieneus on Jun 30th, 2011

NEW MAP (FROM NZS1) by Nado
Thanks to Nado he has returned our old map we had in Nazi Zombies Source 1. The map is Station 6. A research and manufacturing facility that contained Element 115. Teleporters, Perks and Traps are laid all around the map. 

Also coming soon we are adding new types of the Undead. We will reveal this when the time comes. For now I will leave you with a pic of the map. You can see more images from the map in Images on the Moddb page. 

What has been added
We are now on EP2 content. For good.
New Zombie Animations have been added
The Wunderwaffe DG-2 is almost ready for its debut. 


Post comment Comments
Mr_Cookies
Mr_Cookies Jun 30 2011, 9:27pm says:

Reaction: ºuº

+3 votes     reply to comment
Draze
Draze Jun 30 2011, 10:04pm says:

Awesome progress guys, I thin you'll be the team that finally brings nazi zombies to source.

+1 vote     reply to comment
K!K!
K!K! Jun 30 2011, 10:15pm says:

Sick! Nice update.

+1 vote     reply to comment
The_Captain943
The_Captain943 Jun 30 2011, 11:05pm says:

Nice colt, the only thing i would change is the crosshair, its a bit too big for my taste...

+2 votes     reply to comment
popifresh
popifresh Jul 1 2011, 8:00am says:

maybe the crosshair resizes dependently of what gun you have and it's accuracy, if you stand or crouch...
Anyway it's very nice :)

+1 vote     reply to comment
l0p
l0p Jul 1 2011, 11:13am says:

awesome :)

+2 votes     reply to comment
Newbez
Newbez Jul 1 2011, 4:14pm says:

how about finished off Nazi Zombie Source ONE!!

-2 votes     reply to comment
newbie2356
newbie2356 Jul 1 2011, 8:06pm says:

ooh weekly updates. Nice, watching this.

+2 votes     reply to comment
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