Element 115. Ununpentium. The Element known for being able to re-animate dead cells within animals along with mutations. The Element has proved useful in Weaponry as demonstrated by the Nazi's in World War II. However the side effects of exposure have Unforeseen Consequences. However now they return... In 2013... Throughout the past years many staff members of the original Nazi Zombies Source team have left/moved on to new stuff/got fired for no reason. But now we return.
New Texture Artist and Sound Designer Required! PM Xieneus or anyone on the NanoSwarm team for an application.
Xieneus - Mod Founder/Mapper
Primrose~ - Texture Artist
Maccadoolie - Primary Script Creator/Owner of the new Scripts
Dark Pivot - Media Arts
Nado - Primary Mapper
Walther - Modeler/Texture Artist
Ashton - Mapper
Drukqston - Texture Artist
Constructor - Modeler
Will this be like the original plans of NZS 1?
Yes but with many new weapons/maps/perks and a new gamemode that is simmilar to "Infection".
OMG WHEN WILL IT BE RELEASED?!?!?!?!
Probably never, development has been ceased.
Well what is finished?
Well ever since our latest staff members have entered a broad range has been added. We got new Zombie Animations, Weapons, Perks, Power Ups, Points System and more up and running. So lets just say the project is working. But no where near complete...
It's been a while since we last spoke. Sorry about that.
Here is the mod page Moddb.com
Our team of 3 is excited to be working on this old project. Lots has changed, but we hope you'll like what you see.
Nazi Zombies Source 2 is and always will be dead. You can unwatch this page, but please go ahead on watch the new page! The mod is alive and you'll get to play it soon.
I'd like to add, Moddb.com is the last page you'll have to go to to hear about this mod. I understand it's been all over the place with different names, and I apologize.
From Nado, Gregster101, and our leader in white robes, Maccadoolie.
Special mention to the hard-working Zombie-Killah!
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