i've been working on a simple RPG type system where the player gets upgrades for kills. it doesn't work so well if frikbots are active however. there's also been a consistent "stack overflow" crash for a long time that i seem to have figured out. increasing heapsize seems to fix it. i'm going to try cleaning up various entities like ammo drops that sit around for a while and take up space.
so if anyone cares...
upgrade questions:
more powerful jump or jetpack?
actually i think that's the only question
cheers
well bondo good to see you are around again :), I like the more powerful jump, but can get annoying because if you need to make a small jump, you jump way too high. I'll say jetpack
more powerful jump.