It's been a while guys, I hope everything is well and that you enjoy the latest installment of Morrowind Rebirth. So what's going on right now, and what can you expect in the future? Right now I'm mainly focusing on adding new content, while also fixing some minor bugs and taking care of some balance issues. Additionally I'm also working on incorporating characters mentioned in books/notes. Marelle, mentioned in Sorvild the Raven's journal is one of these characters. Another thing I'm working on is weapon speeds. I'd like to make materials/type of weapon matter when it comes to how fast you can swing them. It's pretty ok as it is, but I'd like your feedback on the matter before I continue.
With that said I'd also like to hear what type of content you'd like to see in future updates. Would you like more artifacts, new weapons/armor that complement what's already in MW, or would you like me to focus on expanding/overhauling cities? Or perhaps something else entirely? Let me know!
That's all for now guys. As I said before, I hope you enjoy the latest installment of Morrowind Rebirth, and let me know if you find bugs or other issues.
Cheers
The only thing I want out of Morrowind Rebirth is an installer that works easier in Wine. Playing on Morrowind on an iMac isn't easy, but OpenMW makes it a lot easier. If there was a Mac-friendly installer for this mod, it would smooth out a lot of the problems I have with it.
I was able to run Morrowind with Rebirth in PlayOnLinux/Wine just fine with Linux.
I even created a step-by-step Guide:
Gamersonlinux.com
Not sure I'd be able to pull that of. My advice is to follow booman's guide.
I really like the progress being made on Morrowind Rebirth. And I am still a fan... after all these years! I have given tons of advice in past post and pictures... and hope you will go back and look at them, and even use some of my ideas in future installments.
I do plan to go through all posts one day. I actually scrapped the bridge in Balmora because one post you wrote. Made me see how bad it was lol.
Thank You! I like the island a whole lot better!
Weapon speeds sounds great, will it affect npcs as well?
Yes they will be affected by the changes :)
Same as it ever was: modular .esps, so it's easier to integrate with other mods.
The easiest way to achieve this is using the Construction Set, and slightly moving all the exterior and interior buildings. This will make the villages and cities modular... and Save! This will undo the landscape changes which causes a lot of conflicts with other mods. But then you will be losing out on all that great foliage and plants added to the game!
That's pretty much the exact opposite of what I want.
There is no way you make the Landscape modular! You will have to deal with the fact that Morrowind Rebirth is a Total Conversion.
I think there will be a new future of Morrowind modding after OpenMW.
This mod is great. I'd like more enhancements that improve/polish upon everything added, and to keep the vanilla Morrowind feeling.