Post news Report content RSS feed New Overgrowth Art Asset Overview

Aubrey shows off his latest art assets in this video, plus a timelapse drawing of rabbit huts.

Posted by on

I have been working on some levels for Overgrowth (which you can preorder here), as well as some new huts for a rabbit village set. I think these rabbit hut models will get a lot of use, so I worked hard on making sure they looked the way I wanted them to. I have a lot of ideas already on how to expand the set, with a bunch of unique front doors and cool furniture props.


Be sure to watch it in HD!

Since the level is inspired by the Lugaru challenge levels, it is pretty simple, but still a lot larger. The idea I had is that the player should have about 3 challenging things to do in this sort of level, so in this one you have two fight set-ups, and the option between two platforming style challenges.

Hopefully I will get this level released soon, because I am interested to get feedback on it!

If you liked this video, be sure to subscribe below.



Track us
on ModDB (visit our page)

Please join us here too:
Facebook icon ModDB icon Steam icon Twitter icon YouTube icon

Post comment Comments
CloneWarrior85
CloneWarrior85

I think i can't get amazed again.. but.. you ... damn.. thank you :D

Reply Good karma Bad karma+3 votes
Renay
Renay

is that Lotr music in the background??

Reply Good karma Bad karma0 votes
Sionfel
Sionfel

It's music composed for Overgrowth.

Reply Good karma Bad karma+1 vote
Kokumotsu
Kokumotsu

i think it needs more foilage..
i like how the 2nd guy you chocked slid into your arms

Reply Good karma Bad karma+1 vote
Anonymousperson
Anonymousperson

Beautiful.

Reply Good karma Bad karma+1 vote
Chompster
Chompster

such a soothing voice...

Reply Good karma Bad karma+1 vote
luch174
luch174

I can understand why you re-make maps, but can't you make them a little more visually interesting, as Kokumotsu said... some foliage! It looks a little bland. Good to see you are making more assets :)

Reply Good karma Bad karma+1 vote
LOTRuler
LOTRuler

nice!

Reply Good karma Bad karma+1 vote
jstubbles
jstubbles

Great work as usual. Modular is definitely the way to on the hut. Makes life so much easier.

Reply Good karma Bad karma+1 vote
legendgrobo
legendgrobo

*cough cough* bunny dismemberment *clears throat*
seriously though, great work as usual

Reply Good karma Bad karma+1 vote
Fib
Fib

So is this game only going to be about killing other rabbit warriors through challenges? Is there any kind of plot, dialogue (text or voice acting), or character progression planned? Are there any other systems planned other than the battle system?

Reply Good karma Bad karma+1 vote
Mkilbride
Mkilbride

Nope, it's furry on furry action.

Expect alot of RP servers. Ugh.

Reply Good karma Bad karma-1 votes
yourgrandma
yourgrandma

Really obsessed with the furry thing mkilbride? hiding something maybe? Humanoid animals in games is nothing new and its not like this game sexualized them in anyway. In Lugaru the female rabbits looked just like the male rabbits.

Id figure dialogue might happen in a similar way like in Lugaru in text followed up with generic animal noises.

Reply Good karma Bad karma+2 votes
xalener
xalener

Yes there's a plot. No, there's no dialog (thank ****)

Reply Good karma Bad karma+1 vote
BluishGreenPro
BluishGreenPro

Those rabbit houses look great! I can really imagine building a village out of them once furniture is added.

Reply Good karma Bad karma+1 vote
LordMcMutton
LordMcMutton

I've only just noticed it in this video, but the way the characters run at their highest speed seems a bit off to me. Have you considered adding a second animation for that, perhaps with long strides or maybe hops instead of normal steps?

Reply Good karma Bad karma+1 vote
Atlasfield
Atlasfield

The house looks very viking in my opinion, what about make an "underground" house? imagine, a corridor conect a room/cave and this room conect anothers, think about in the real life how live the bunnies, is a complex underground caves... and thinking if is a village, is not more secure an underground city? "bunkers" complex? imagine a fight defending corridors, entraces and those things, and also is more dificult for enemies track it with only the eyes.

Think like bunnies, I liked the house but I dont think will work for bunnies in all... well is my opinnion.

Reply Good karma Bad karma+1 vote
xalener
xalener

I kinda wish the rectangular structures were more extravagant... Right now they all kinda look like just plain rectangles. I can see it if they're just tools to block a map out before actually "building" it, but they aren't gonna be used in the final product right?

Reply Good karma Bad karma+1 vote
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

News
Browse
News
New
Post news
Share
Related Games
Overgrowth
Overgrowth Adventure
Related Engines
Phoenix Engine
Phoenix Engine Commercial
Related Groups
Wolfire Games
Wolfire Games Developer & Publisher