Post news Report content RSS feed New Overgrowth a144 video devlog

This week the video focuses on new combat features including new block, dodge and throw-escape mechanics.

Posted by on

Here is the latest in our new weekly Overgrowth alpha format! David himself took some time to illustrate the traditional changelog in video form.

Don't forget that you can help support us, try out our weekly alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth.


Be sure to watch it in HD!

The features highlighted in the above video are as follows (among some extra ones thrown in for good measure):

- Can active block during hit reactions to break combos
- Faster attack or throw following active block
- Smoother throw transition
- Escape throws by holding grab while being thrown
- Attack feints by holding grab during attack
- Added weapon grab sound
- Enemies can pick up and use weapons
- Dodge by tapping movement key while being attacked
- Slower windup for huge sword attacks
- Character script can query level script
- Level end dialog gets focus

Thanks as always for all the support! See you guys in IRC and the forums.

Also, feel free to support us by preordering Overgrowth!

If you liked this video, be sure to subscribe below.



Track us
on ModDB (visit our page)

Please join us here too:
Facebook icon ModDB icon Steam icon Twitter icon YouTube icon

Post comment Comments
Hayst
Hayst

Nice to see the combat coming along. Specially cool now the enemies can use weapons.

Reply Good karma Bad karma+6 votes
KiiNG
KiiNG

Love dodging nice addition

Reply Good karma Bad karma+14 votes
Hell_Diguner
Hell_Diguner

Of course you can stop blades. You do so by moving toward your opponent and stopping or redirecting the attacker's arms. That's not to say it's easy, but you aren't totally defenseless, and "dodging" a sword isn't all that realistic.

Reply Good karma Bad karma+6 votes
Hell_Diguner
Hell_Diguner

However for the sake of gameplay, I see how dodging is a good feature. It gives the weapon bearer a more definite advantage in the fight.

In reality, I would be scared of multiple attackers more than one attacker with a weapon.

I look foreward to when you start working on weapon vs weapon fighting.

Reply Good karma Bad karma+4 votes
hannibaldinski
hannibaldinski

"I would be scared of multiple attackers more than one attacker with a weapon."

What about some kind of moral system? Were enemies get scared if you have a bigger weapon xD

Other then that. Nice progress. Keep it up ;)

Reply Good karma Bad karma+6 votes
Hell_Diguner
Hell_Diguner

Enemies get scared if...

0.o

Reply Good karma Bad karma+3 votes
papercoffee
papercoffee

"I look foreward to when you start working on weapon vs weapon fighting."

If this develop like the bare-hand-combat system it will be the new reference in fighting games.

Reply Good karma Bad karma+4 votes
xhunterko
xhunterko

But then of course, Ninja Rabbits aren't very realistic either. ;)

Reply Good karma Bad karma+3 votes
Hell_Diguner
Hell_Diguner

Touché

Reply Good karma Bad karma+2 votes
hannibaldinski
hannibaldinski

kung fu fighting rabbits are? xD

Reply Good karma Bad karma+1 vote
xxx.xxx.xxx
xxx.xxx.xxx

wahaha this game is getting cooler by the second, nice reflex movements

Reply Good karma Bad karma+3 votes
nosfer4tu
nosfer4tu

One of the best updates yet!

Reply Good karma Bad karma+2 votes
Orac|
Orac|

I'm thinking I'd rather use a shield than dodge.

Reply Good karma Bad karma+5 votes
DuckSauce
DuckSauce

Very nice indeed!
That dodge is sweet, will wolves be able to dodge as well?

Reply Good karma Bad karma+3 votes
diestr
diestr

in china, we cannot watch youtube video
can you upload some video just to indiedb?

Reply Good karma Bad karma+4 votes
KEEP_IT_UP!
KEEP_IT_UP!

great update. again. :D love how they can dodge now...

Reply Good karma Bad karma+2 votes
Roh
Roh

The combat looks very very sexy. I can't say i know a whole lot about this game's predecessor but if there is enough to do aside from fighting I may never put this one down.

Reply Good karma Bad karma+2 votes
Roh
Roh

Wait, isn't this a linear story game? Well I guess there isn't going to be much in the way of replay value sp at least.

Reply Good karma Bad karma+1 vote
DuckSauce
DuckSauce

Who knows what mods will do to it though?

Reply Good karma Bad karma+2 votes
BluishGreenPro
BluishGreenPro

That Dodge looks great! It's as if it was right out of the Matrix.

Reply Good karma Bad karma+2 votes
NightSage
NightSage

I love the little matrix-like pauses when you block or dodge. Anyway, this game is shaping up to be really nice!

Reply Good karma Bad karma+2 votes
Tharapita
Tharapita

Have to say, that looks pretty cool, especially the multiple enemies part. Can imagine waging battle with a hundred or more people (AI), would be neat.

Reply Good karma Bad karma+2 votes
TacoBell_Lord
TacoBell_Lord

the camera flow is sweet, really captures the action x feel. Good **** guys!

Reply Good karma Bad karma+1 vote
Joe_Shmoe
Joe_Shmoe

All looks brilliant! just hope that they dont keep the excessive power in kicks... The whole ragdoll traveling 20 feet, alittle overdone. But still awesome, the fighting looks insane really!

Reply Good karma Bad karma+1 vote
Smoth
Smoth

this is absolutely sick guys, love it.

Reply Good karma Bad karma+1 vote
SolidFake
SolidFake

While it's great to see more about the combat itself, I still miss some kind of information about the other parts of the game.
Is the world open or divided in levels? Are there nps you can talk to? Are the cities inhabitated by friendly npcs who do stuff? Are there sidequests? Inventory? Armor?
May be cause I'm no preorderer, but in these cases I feel a bit let alone.

Reply Good karma Bad karma+1 vote
Samiur
Samiur

Matrix Rabbits are the future!

Reply Good karma Bad karma+1 vote
ImABot
ImABot

This looks cooler and cooler! im so much closer to preordaining it

Reply Good karma Bad karma+1 vote
AnarchyDom
AnarchyDom

The dodging animation is ice cool.

Reply Good karma Bad karma+1 vote
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

News
Browse
News
New
Post news
Share
Related Games
Overgrowth
Overgrowth Adventure
Related Engines
Phoenix Engine
Phoenix Engine Commercial
Related Groups
Wolfire Games
Wolfire Games Developer & Publisher