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I just finished the multiplayer server browser for Overgrowth. This is a completely integrated server browser to let you find multiplayer servers to play on. What features from GameSpy, Steam, etc. should I borrow to make it optimal?

Posted by jeffr on Aug 18th, 2009

I recently finished the UI for the server browser in Overgrowth.

This will let you browse all of the multiplayer Overgrowth servers and easily choose the one you want from within the game. Check it out! (Note that the server names and such are just random Quake servers I found for testing.)

Overgrowth Server Browser
Click for the full version

It's pretty straightforward. When you click on a server, it sort of pops out with an animation (you can see for yourself next week) and you can join the server. I'm thinking of putting some more info in the extra space that pops out, but I'm not sure yet.

We are really flexible with the UI. Are there any cool features in GameSpy, GameRanger, etc. that you'd like to see in Overgrowth? (permalink)


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Noremakk
Noremakk Aug 19 2009, 12:38am says:

I would like to see a list of servers friends are playing on, and an option to instantly join one.

+6 votes     reply to comment
Guest
Guest Sep 29 2014, 7:18pm replied:

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draken1991
draken1991 Aug 19 2009, 12:44am says:

If you guys haven't, I'd recommend checking out the UI of S2Games' Heroes of Newerth. It's absolutely THE best UI I've ever seen.
About features, I agree with Noremakk. Being able to see in which server your friends are playing and easily joining them is the most valuable one for the player.

+1 vote     reply to comment
NullSoldier
NullSoldier Aug 19 2009, 8:40am replied:

I disagree. Any game that doesn't let you filter on the most basic of attributes such as full server, or ping is instantly a failure. Please don't replicate their server browser.

Every time a developer doesn't add the ability to filter servers based on ping, god kills a kitten.

+3 votes     reply to comment
Metalspy
Metalspy Aug 19 2009, 12:21pm replied:

And every time a developer doesn't add the ability to filter servers based on ping, I go and play an other game.

Sometimes a "connect to IP" button is useful too, because with a lot of games I can't see the server my friend is playing on, so we use the IP-method.
But a "Friends are playing on these servers" - list is better.. that is, if it doesn't suck as much as the one in Battlefield Heroes :/

+1 vote     reply to comment
formerlyknownasMrCP
formerlyknownasMrCP Aug 19 2009, 1:06pm replied:

Agreed, if Overgrowth doesn't have a ping filter, then you've essentially killed off the entire Australian market because we won't play anything if its over 200Ms (unless its an MMO).

+2 votes     reply to comment
jeffr Author
jeffr Aug 19 2009, 1:16pm replied:

The screenshot is sorted by ping. ;) Already implemented.

+1 vote   reply to comment
Dragonlord
Dragonlord Aug 19 2009, 3:41pm replied:

That's not what they have been asking for. They ask for "filtering" not "sorting". The two are different things.

+1 vote     reply to comment
jeffr Author
jeffr Aug 19 2009, 4:03pm replied:

Oh, you mean just remove them entirely instead of banishing them to the bottom of the list? That is trivial, but I'll have to think of a way to not clutter up the UI. Suggestions welcome!

+1 vote   reply to comment
jeffr Author
jeffr Aug 20 2009, 1:36am replied:

Alright, implemented for real now. There is a sweet filter tray that animates in when you press a "Show Filters" button now which includes a few of the requested filters.

+1 vote   reply to comment
NullSoldier
NullSoldier Aug 28 2009, 4:47pm replied:

Trivial? What the ****? Are you serious? I sense a bad design decision impending. Please don't ever say something like that when referring to one of the most important elements in software and game design, the UI.

Filtering is INCREDIBLY important for plenty of reasons. What if you wanted to "sort" by low ping servers and empty servers? Why do I still have to look at them in my potential server list and clutter up my screen with servers I can't even play in? All because you thought it was "trivial"? Pffft.

+1 vote     reply to comment
dill1233
dill1233 Aug 19 2009, 1:01pm says:

In the space that pops out, I'd put either a small description on the server that the host writes himself or a list of friends on the server (or just the people on the server), or just anything that wouldn't make that space wasted but still provide valuable information about the server. Either way, I love the sleek look of the UI and this game in general. Keep up the awesome work!

+2 votes     reply to comment
jeffr Author
jeffr Aug 19 2009, 1:17pm replied:

Yeah, that is a good idea. I will try to figure out a way to have that in there and make it look cool. :)

+1 vote   reply to comment
Karnak
Karnak Aug 19 2009, 4:22pm says:

maybe this has already been said, but I'm getting a rather strange OS X vibe from this game's GUI. (thats a good thing lol)

+1 vote     reply to comment
draken1991
draken1991 Aug 19 2009, 7:32pm says:

I remembered something. It would be great if, when refreshing, the servers are added to the bottom of the list (not the top), so I can double-click to join it without worrying about misclicking and entering a completely different one.

+2 votes     reply to comment
ausbushman
ausbushman Aug 19 2009, 10:27pm replied:

I second this.

*Hate* it when that happens.

Again this can be helped by filtering the servers by ping so within a few seconds you have all the servers under 200ms say and then you're ready to go.

+1 vote     reply to comment
jeffr Author
jeffr Aug 20 2009, 1:36am replied:

Just added a few more filters, including a high ping filter. There is a sweet filter tray that animates in. ;)

+1 vote   reply to comment
jeffr Author
jeffr Aug 20 2009, 1:35am replied:

The way it works right now is that when you click refresh, it loads all the servers at the exact same time (Google App Engine is fast!). Once all the servers have appeared, they start out with a spinner in the ping columns. As the servers are pinged, this spinner changes into the actual ping. The only time the servers will get shuffled around in real time is if you are sorting by the ping.

Does that make sense?

Thanks for reminding me to make double clicking a shortcut to join servers!

+1 vote   reply to comment
Elratauru
Elratauru Aug 20 2009, 10:28am says:

Can you add a option with favourite servers? Maybe something like "Add server to favourites" and after that, you select something like internet/lan/favourites and there you got the favourite servers, its nice to have servers without searching them over again..

+1 vote     reply to comment
chris_sloany
chris_sloany Aug 21 2009, 7:57pm says:

looks really awesome and pretty easy to navigate, but it would be cool if u could put the logo of Overgrowth in the background of that, instead of just gray, not sure if its possible though.....

+1 vote     reply to comment
hakilo
hakilo Jun 18 2012, 11:10am says:

how to download this mod?

+1 vote     reply to comment
Guest
Guest Mar 14 2013, 8:04pm says:

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Ushiri
Ushiri Aug 22 2013, 9:30am says:

This is pure ********! there is no other than local multiplay in Overgrowth.
Report and ban this user.

+1 vote     reply to comment
Ushiri
Ushiri Aug 22 2013, 9:48am says:

I talked to a user named Sed on the MIBBIT wolffire Mirc and he confirmed that there has been a mp test..but since this is long outdated info this should be deleted to not confuse more. I was told this was a post by one of the devs brothers, is this correct ?

+1 vote     reply to comment
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