Development has got new spark and WWI Source is storming towards alphatesting phase.
Posted by Ztormi on May 22nd, 2009
This month we have massive update to show you. Development has got new spark again and mod is progressing with skyrocketing speed. Some members are still busy with their own lives but we are doing our best to keep our development steady and smooth, doing great so far.
Focusing on codework and weapons, we have managed to include our fully working codework for our weaponry. However we are still lacking skilled weapon animators to finish the work. Gameplay will be revised giving it more unique twists including our new wounds system and new territorial gameplay (more of those later as they progress).
Player models are being rigged and implemented and hopefully we can post some ingame material of those soon.
Alphatesting phase is closing in fast but the only thing holding us back are the weapon animations. We also need player animators and weapon modellers/texture artists to join our team. If you are dedicated, hard-working and skilled sourcemodder drop by on our forums and leave a post, we would be glad to have you in our team.
WWI Source has opened it's steamgroup for public. Now we ask everyone of our great fans to join us on Steamcommunity.com
-WWI Source team