Intel is expanding their annual Superstars competition to include Video Games and is providing indie game developers with an opportunity to showcase their creative expression, gain valuable exposure and win great prizes. Fans can vote on their favorite game trailers and will help determine the ultimate Superstar winners. The campaign is powered by Ourstage.com and also includes Music Video and Short Film competitions.
Those involved with producing and promoting video games can submit Video Game Trailers from several "Best Of" categories, including:
- Action/Adventure/Shooter
- RPG/MMO/Strategy
- Casual/Puzzle
- Sports
Video Game Trailer submissions begin May 7, 2012 and run through June 29. The first phase of fan voting begins May 24, and runs through June 29. Following the initial submission period, 10 semifinalists from each sub-category will compete for the top five slots within the Game Trailer category. A panel of judges will review the top 5 category finalists and winners will be announced in late July.
One winner from each category of Game Trailer, Short Film and Music Video will win a director’s dream studio package valued at over $5000. The prize package includes a desktop, a laptop and goodies from the following sponsors: Intel AppUp, Asus, GoPro, iBuyPower, Audio Technica, Microsoft, Legacy Interactive, Bethesda Softworks, Zombie Studios, Magix, Cakewalk, ArcSoft, Cyberlink, , NewTek, 3DShop.com and Sony. Fans will also be awarded prizes for their participation in the voting process.
Entrants can upload their submissions beginning May 7, 2012. Fan voting begins on May 24, 2012. Fans can view and vote on submissions at Superstars2012.ourstage.com.
Update
Intel's Superstars competition is now open for user judging. Help finalise a winner for your chance to win prizes! Follow the link below to get started!
Looks like this is for the US only, worth mentioning on an international website imo!
Huh?
-
As for the article, good news.
Indie Developers have been on a winning streak lately.
Day Z should be going retail soon enough, they're in talks of it with Valve & Bohemia.
"...AND ARE RESIDENTS OF THE FIFTY (50) UNITED STATES, THE DISTRICT OF COLUMBIA, CANADA, GERMANY, UNITED KINGDOM, NORWAY, SWEDEN OR FINLAND."
Its not just the US.
DayZ needs a better engine, SOURCE engine!
Source can't support very big maps. It wouldn't have been much point in remaking the entire thing on that engine.
The ending part of halflife episode 2 is kinda huge...
Here's the thing, it isn't.
compare the ammount of ue3 based games to source games...thank you for your time, and good bye