Continuing with my little teaser series of our new graphic engine for Freelancer, I have now completed the Hutt Cartel Starfighter series and I have to say I'm quite thrilled with the results. I also completed two ships that fans have asked me to do ahead of schedule and I'll be taking requests to do ships from here on in to show off our awesome new graphic engine W0dk4 created for us. A link to our shiplist is found here.
So, without further adieu, our Hutt Cartel and Fan Request line up
Hutt Patrol Ship:
Hutt Light Fighter:
Hutt Medium Fighter:
Hutt Heavy Fighter:
Hutt Interceptor
Hutt Medium Bomber:
Hutt Heavy Bomber:
Hutt Light Fighter:
Hutt Medium Fighter:
Hutt Heavy Fighter:
Hutt Interceptor
Hutt Medium Bomber:
Hutt Heavy Bomber:
Fan Requests:
Firespray (Slave-1):
YT-1300:
As always any comments, suggestions or questions are always welcomed!
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Cool the light fighter of the Hutt ship line.
I miss using that ship in star wars Galaxies.
Glad to see it in here.
BTW I'm uncertain if it's possible but is it remotely possible to create a dual pilot ship were two players can operate the well one pilots wile one mans the turret?
Sadly, that's not possible with the current engine.
is it possible to make auto-turrets? Using FLHook and a ship positioning system that attacks spaceships... Well just a dream xD
Star Destroyer would be awesome ;)
Already have it: Moddb.com
Looking really good. Am looking forward to playing with you guys when you release it!
Thanks! Us too!
you guys are doing an amazing job. To be honest looks like real innovation and exciting stuff comes from modders like you than from big game studios! Can't wait to try it out.
Ah, too kind. Thanks!
nothing but perfection as always
Always room for improvement but thanks for the kudos!
oh my ... and bigger ships to come ... i can't ... wait
Outrider would be nice. Anyway, your work is amazing.
the YT-2400 is in the mod.
Looking sweet as ever, liking the Hutt fleet, and you can't go wrong with Slave-1 and a trusty YT-1300, real nice take on both those craft.
Could possibly use a bit more specular highlight on the curvy cockpit glass, was particularly conspicuous by its absence on Slave-1.
Ya, sadly, I'm unable to add the specular/normal mapping to the cockpit glass because they don't actually use a texture. But maybe something we can think about adding to the engine.
Good comment :D