Last week we started to show off the finished Loading Screens for FPB! Now we're starting to reveal some of our voice acting! :D Voice work started September 6th, and went until October 24th. Every day was at least a 2-8 hour recording session. It was a very intense schedule, and only about 30% of it is done editing so far.
Project Brazil is a massive project. Not because it's taken 6 years, but because we've spread out so much dense high quality material across such a large area. With between 2 or 4 people working on the mod essentially on weekends, around college, and day jobs. That 6 years could be distilled down just just 3 of active work. And then there's me, the Hollywood guy, where I'm suddenly off a film for a couple months in a row looking for work, and that's when most of FPB has been created.
With Fallout 4 coming out I know folks are losing their minds - some say people will move on and forget about us. Nah.
If your PC can run Fallout 4, it can run New Vegas with the Rudy ENB, so it'll feel a little clunky coming back, but it won't look bad. Plus, between FPB and The Frontier, we're basically offering a week straight worth of Fallout game-play that all ties together neatly. The engine may be old, but the experience is new.
Behold!
Part 1/4: Primary Side Quest NPCs
These are characters that in some way help you navigate the Main Quest. Giving helpful hints, providing guidance, or sometimes acting as the alternate route to accomplishing your goals.
Mandrake the Nightkin - Mod DB
Well, over a decade later, now I know.
You can read more about our progress on the Design Documents Found Here. In the mean time, you can keep track of us on ModDB, Fallout Nexus, or Facebook. We've got a thriving online community centred around each one.
Cheers
Brandan Lee
Project Leader
Chieftain Raz O'oga looks badass!
Grool
These factions seem so weird.
What's up with the Japanese stuff?
Look up The Shi faction. You'll understand.
The Shi in Fallout 2 were of Chinese descent. I'm sure they'll explain why she's Japanese in the mod.