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After a long hiatus of having no internet, i am back with a fairly major update...

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As some of you may or may not know, i have been without the internet for approximately 5 months.
During this time i have not stopped with designing content for Toxis, infact it was probably the most productive time for me in a very long time..

Getting down to business...

~Sound & Music~

Since i have been offline i have composed almost 2 full albums, over 20 stingers, 22 ambient sounds and also some soundscapes.

I have put together a demo album for Toxis that may be changed later, but for the moment serves the purpose of showing you what types of music to expect from the game.
Moddb.com

Also here are 2 samples of the ambient and stinger sounds;
Toxis.info
Toxis.info

~Maps~


Ok well my original plan was to upload new screenies to our images section here, however each time i try i get a corrupt upload or it gets through but the image displayed is corrupted so, i've successfully uploaded them to my photobucket account and will use it this time.
I'll try again at a later date incase it's just a temporary problem with my computer or this site.

  • Latest Core Iteration;
Click for larger images (opens in new tab)

  • A ravine with a fully automated defence missile launcher;
Click for larger images (opens in new tab)




We also planned on presenting the ravine map and the core factory in this update but there is still alot of lighting and texture work to be done so hopefully we will have some more "eye candy" images by the next update...

~Textures~


In the past 5 or so months that i have been on hiatus, i have created in the vicinity of 3200 textures (which includes approx. 1500 frames for some animated textures).

Here is a small sample of some of the textures;

Click for larger image (opens in new tab)


Well that's all for this update, it's very good to be back online and back in the action.

Take care all and thanks again to all the followers of this mod :)

-Jenkins

Comments
Spinky7
Spinky7

That is an incredible amount of work! Congrats on the productivity, I'm definitely going to be follow this mod!

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Xylemon
Xylemon

Looks pretty good!

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AlekZanDer
AlekZanDer

Great stuff.

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jenkins_08 Author
jenkins_08

Cheers guys :)

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Cremat0r
Cremat0r

Very good work there, guy!

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freredarme
freredarme

Sometimes, your texture from filterforge xD

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jenkins_08 Author
jenkins_08

I purchased the Professional version which means i can use any of them legally :)

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freredarme
freredarme

Yeah ! Nice choice.
With the free version you have 15 day trial, it is awesome for textures !

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jenkins_08 Author
jenkins_08

Yeah i got it full price though which means i paid like $248 for it lol...

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Cameron:D
Cameron:D

Awesome work, as usual!

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Crash-Headroom©
Crash-Headroom©

Thank you all for keeping with us during the hiatus, as soon as we work round this new Hammer problem then we'll begin work on mapping again

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Croco15
Croco15

Looks really good! By the way, could you fix that ground/cliff texture on the missile launcher level, it looks really bad, other than that, the rest of your textures are awesome!

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Crash-Headroom©
Crash-Headroom©

WAAAAY ahead of you, jenkins will be making some nice textures forit soon

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jenkins_08 Author
jenkins_08

Yeah i'll be turning this texture into a blend material soon enough, also i will fix the stretching with a seamless scale parameter in the VMT.

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Jike
Jike

Looks nice. I'll keep an eye on it!

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