Report article RSS Feed Empires 2.41 Released!

Development continues! Improved maps, balance changes and bug fixes, not to mention a few nice little features.

Posted by Trickster on Mar 23rd, 2013

Empires 2.41 has been released!

Following up the success of 2.4, we're proud to present our latest patch, 2.41. 2.41 is a smaller release mainly consisting of balance improvements and bugfixes, however, does manage to fit in a few extra features, as well as a continuation of our map overhaul project, with the final improved version of the Veteran favourite Slaughtered making an appearance, as well as the latest version of Crossroads, which has undergone extensive redesigning, not to mention a good amount of beautification.

As with our last patch, I have to remind you all that with Team Fortress 2 being Free to Play, Empires is totally free for everyone, with no prior source games required!

Key Empires v2.41 features:

  • Crossroads has been improved even further! Now with improved textures and new infantry paths.
  • Infantry weapon rebalancing for the Pistols, Brenodi Rifles and Northern Faction Heavy Rifle
  • Tank weapons can now be reloaded mid way through a clip (will dump the remaining ammo from the clip)
  • Shortcuts to select class in the class selection menu. E, G, R, S will now select Engineer, Grenadier, Rifleman and Scout appropriately whilst in the class menu, same for general and class specific skills in the skill menu
  • An improved news panel, allowing us to reach players with information, blogs and update news. We plan to use this to inform players of special events, such as tournaments.

We have also fixed the "SteamMountAppID" error which prevented a large proportion of the player base from playing Empires.

You can see the complete changelog on our forums.

Players contest the centre of Crossroads

Improved map for 2.41: Crossroads

The battle for the bridge on Slaughtered

Improved map for 2.41: Slaughtered

The improved News panel - find out about events here!

Improved News panel for 2.41

Our plans going forward are to finally implement the long awaited Scout overhaul. This will be a major patch involving new maps, new weapons, tools and much, much more!

We're also looking for anyone interested in helping out, both on the programmer side, and the 3D artist side. If you're interested, just head over to our forums and make yourself known to one of the developers. Alternatively, you can send me a PM over ModDB.

I look forward to seeing you all ingame!

Post comment Comments
BananaPancake-Chan
BananaPancake-Chan Mar 24 2013, 1:03am says:

Aircraft anytime soon? xD

+7 votes     reply to comment
vizio.
vizio. Nov 4 2013, 9:24am replied:

Version 3.0 will have aircraft

+1 vote     reply to comment
petemyster
petemyster Mar 24 2013, 3:05pm says:

Great job guys!

+1 vote     reply to comment
DevinShadowV
DevinShadowV Mar 24 2013, 11:57pm says:

wow I though this mod was dead even though it's on steam will the updates go through steam?

+1 vote     reply to comment
Beerdude26
Beerdude26 Mar 28 2013, 6:38am replied:

Yeah, we switched to a new delivery system that allows us to do updates a LOT easier (and faster!)

+1 vote     reply to comment
HEVcrab
HEVcrab Apr 6 2013, 2:21am says:

Spawning on the tutorial level still causes a crash...
and the MOTD window still has 'Empires v2.30' in the header.

+1 vote     reply to comment
SKoleka
SKoleka Dec 20 2013, 6:28pm says:

For information on the mod and its community see: Theempiresleague.wordpress.com

+1 vote     reply to comment
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