Report article RSS Feed Dynamic Zombie Sandbox .95 Release

The next version of zombies. Fixes for performance, new sounds, large hordes (like in the walking dead finale), and the ability to build bases by collecting objects across the world. .95 takes free roam zombies to the next level.

Posted by Craig_VG on Mar 25th, 2012

Dynamic Zombie Sandbox .95 Release

Yes. I put that desk there Dynamic Zombie Sandbox V.95 ReleaseDynamic Zombie Sandbox V.95 Release Dynamic Zombie Sandbox V.95 Release


Today I have another slice of the zombie pie to deliver. Zombie sounds have been completely redone, zombies should never stop spawning now. I added more parameters. R3F logistics were added. NVGs and more.

What's New?

  • I decided to use celery's way of spawning hordes, which is more efficient.
  • Large hordes now roam the map searching out players.
  • Zombies don't stop spawning, and every chunk of time the zombies refresh themselves so the mission doesn't bog down.
  • R3F logistics were added, you can now tow vehicles and move objects in vehicles to make yourself a base. Objects spawn randomly in towns like cars do.
  • The Vanilla A2 version was fixed. Weapons are found in boxes instead of cars, I had to do this because there is no "addWeaponCargoGlobal" command for A2
  • NVGs were added because of popular request
  • I removed Construction as it was causing issues and R3F does a better job IMHO
  • Improved startup stability, instead of multiple scripts, now it is one big script, weapon choosing has been optimized.
  • And the zombie sounds have been completely redone. :D
  • A new loading screen was made by tonic!
Dynamic Zombie Sandbox V.95 ReleaseDynamic Zombie Sandbox V.95 Release


  • Roadmap found at Devheaven
  • Bug #28817: (Dedicated) Escape helicopter task: missing location marker on all but 1 player
  • Bug #28836: (Dedicated) Escape helicopter task: ending doesn't trigger
  • Bug #28975: (Dedicated) Start with other players-parameter: players spawn inside wall
  • Bug #29104: Arma2 Standard Edition Zombie Bug
  • Bug #29110: Massive lag at horde task and base task
  • Bug #29681: Players started in a building in chernarus
  • Feature #28991: Flush the mission of zombies
  • Feature #29143: New sound files
  • Feature #29677: R3F logistics - Movable objects and towable vehicles
  • Feature #29678: Add NVGs
  • Task #28990: Construction module removed.


Combined Operations Version:

Requires patch 1.60 of ArmA 2 Combined Operations. No other mods/addons required, works with ACE

Dynamic Zombie Sandbox V.95 CO

Operation Arrowhead Version:

Requires patch 1.60 of ArmA 2 Operation Arrowhead . No other mods/addons required

Dynamic Zombie Sandbox V.95 OA

ArmA 2 Vanilla Version:

- This version works now, weapons are found in boxes in towns, enable ammo box parameter
Requires patch 1.10 of ArmA 2 or ArmA 2 Free. No other mods/addons required

Dynamic Zombie Sandbox V.95 A2/A2F

All 3 Versions in one .RAR:

Dynamic Zombie Sandbox V.95 ALL

Thanks to:

SRU team, thanks for the ideas and the testing -
Deth - Helped a lot with sounds and testing
Tonic - Told me to abandon construction, and made the new Loading screen! thanks :D
VVC team
Loyal players
Everyone who hosts the mission
Celery for making the zombies!!

Quote:Make a full game of this and its GOTY hands down bro :DDD

Quote:Ces't super cool! Yeah its really damn cool i had to say it in another language. Thanks bobtom/Craig!

Quote:Mission is really great and even day time gave me some good scares :D

Quote:I forked in £25 quid just for this mod! :) was worth it, keep working on it dude, you got my support :D

Quote:So much fun :D

Quote:Great Missions. Love playing them :D
Post comment Comments
snjolaugur Mar 27 2012, 12:40pm says:

very nice

+3 votes     reply to comment
Craig_VG Author
Craig_VG Apr 3 2012, 8:50pm replied:


+1 vote   reply to comment
Kark-Jocke Mar 28 2012, 12:42pm says:

very good, keep up the good work ^.^

+2 votes     reply to comment
Nightscout Mar 28 2012, 1:32pm says:

awww, not using a half life 2? bummer, hardly anyone's gonna be able to play this. :-(

-2 votes     reply to comment
Chocolategod Mar 28 2012, 2:42pm replied:

Well Arma 2 is F2P and this mod works perfectly now that a new version is out.

0 votes     reply to comment
ixjackinthebox Mar 31 2012, 12:51pm replied:

I thought Arma 2 F2P dose not support mods

+5 votes     reply to comment
spartanpawn Jul 11 2012, 7:08pm replied:

This has no addons so it works.

+1 vote     reply to comment
AydinDubstep Mar 28 2012, 5:19pm replied:

If a steam deal pops up for Arma 2 & Operation Arrowhead we should encourage everyone we know who likes zombie games to get it, steam does some good deals from time to time! After living off half life 2 zombies mods for years I gotta say this is a nice bit of fresh air, something different and it's great. Trouble with hl2 is the map size so the way it plays out is very level based whereas this is just wtf this place is huge o_O

With the difficulty up and map marker off its almost impossible to figure out where you are, once you do and once you find a few other people it's such a relief! I was playing for like 20 minutes, no guns running around in the darkness and out of nowhere I heard a convoy in the distance, luckily was able to cut them off and join the bus, was such an epic moment :D

+2 votes     reply to comment
Amnesty Apr 3 2012, 1:01am replied:

There is a 50% off all BI games going on right now actually, but not on steam. You could still tell people via the Steam forums I'm sure. Check out the BI store, even the DLC is 50% off. :)

+2 votes     reply to comment
Craig_VG Author
Craig_VG Apr 3 2012, 8:52pm replied:

Agreed, The BIS store gives more money to BIS, and that lets them make ArmA 3 better, :D

ArmA 2 F2P (A2F, ArmA 2 Free, whatever) doesn't support mod, but this is technically a mission, allowing it to be used in A2F.


+1 vote   reply to comment
lars0475 Mar 28 2012, 7:18pm says:

how the hell can you build/move stuff is there a special key or something for this ? if someone can tell me i would be very thankfull
by the way this mod is awesome

+2 votes     reply to comment
joshy145 May 10 2012, 6:28pm replied:

i would also like to know this?? cant get how to move objects on this mission is it like tonic wasteland mission ???

+1 vote     reply to comment
Swerliie Mar 31 2012, 12:15pm says:

I can't even play it. It keeps saying i need cheranrus and the other A@ map. Any help?

+1 vote     reply to comment
Craig_VG Author
Craig_VG Apr 3 2012, 8:55pm replied:

Are you playing on ArmA 2 OA? I hate it when one word can ruin the whole version. I'll fix it and re-upload it.

+2 votes   reply to comment
0ss Apr 3 2012, 2:39pm says:

really like it! but how do i change map and other stuff? id dont get that:/

+1 vote     reply to comment
UbrownBro Apr 21 2012, 6:41pm says:

This might be a very stupid question, but is there any way I can save the mission? :(

+2 votes     reply to comment
zoneblaze May 11 2012, 2:58am says:

Like this 'mod.'
I'm gonna have to buy the game I guess to keep it from Crashing to Desktop. :(

Btw, can you put up the parameters/settings for a dedicated server file? Thanks!

+1 vote     reply to comment
daimyo21 May 13 2012, 1:46am says:

This and DayZ combined would be epic.

+2 votes     reply to comment
Craig_VG Author
Craig_VG May 27 2012, 9:39pm replied:

Daimyo, I'd love to, but I don't have access to servers to allow for persistent gameplay. :/

+1 vote   reply to comment
Fuzeless May 13 2012, 5:33am says:

Please, fix bug :(

In a long game with friends, everyone is on the server crash. Only the host plays, and all departures.

+2 votes     reply to comment
Toxic656 May 18 2012, 8:14am says:

This is a great mod but the only thing that bothers me is that weapons are really rare on the map, even if I set the parameter on how much weapons there are on the map to plenty nothing changes.

+1 vote     reply to comment
Craig_VG Author
Craig_VG May 27 2012, 1:13pm replied:

What version are you using?

+1 vote   reply to comment
epiclawl May 25 2012, 12:37am says:

"R3F logistics were added, you can now tow vehicles and move objects in vehicles to make yourself a base. Objects spawn randomly in towns like cars do." Only thing I can do is look inside vehicles inventories the majority of the time, very rarely am I able to use all the features of R3F. My friend can move/place things whenever he wants, but he can't tow anything (nobody can). Seems to be completely random who can do what - Is there a easy fix to this? its extremely annoying >_>

+1 vote     reply to comment
Craig_VG Author
Craig_VG May 27 2012, 1:14pm replied:

Not an easy fix, I've been looking into it for a while, and I can't seem to find the problem. Are you using dedicated or listen server?

0 votes   reply to comment
Yar987 May 30 2012, 2:49pm says:

I'm having an issue with the OA version. I only have OA installed (complete clean of install. 1.60) No matter what I try I always get the "class Citizen1 no longer exists" error when trying to load up the mission in MP. Any guidance is appreciated.

0 votes     reply to comment
Craig_VG Author
Craig_VG May 30 2012, 6:17pm replied:

Try this link:

+2 votes   reply to comment
supersoldier4001 Jun 6 2012, 6:59pm replied:

hey I have the same problem as Yar987 and I downloaded this it did not work can you please post a download link for V90 so I can host it for multiplayer because I had v90 before and worked. Thx

+1 vote     reply to comment
Stiivais Jun 20 2012, 10:32am says:

I have a problem with this mission. I extract it with cpbo, and edit description.ext to change defaults so that cars can't spawn only destroyed, as it tends to happen on servers. But after i make the .pbo without any other modifications and try it out, the game freezes...
Arma becomes unresponsive...

+1 vote     reply to comment
Stiivais Jun 21 2012, 8:51am replied:

Edit: The game became unresponsive because i also toggled another script in description.ext

+1 vote     reply to comment
Stiivais Jun 21 2012, 8:49am says:

Hey guys, this is a great mission that you have made, but i noticed one thing - there is not a good portable light source in Arma2, besides cars. In OA or CO there are weapons with flashlights (g17, for ex.), but no such guns in Arma 2 or Arma 2 Free. Maybe you should create the option to use artificial flashlights (by attaching lights to players). Propably with another parameter in server, cvg_lights or something, if 0 then nothing happens, if 1 then everyone gets NVGs, if 2 then players have an option in scroll menu to toggle flashlight.
Although i have no idea how this would work in multiplayer, here is how i make flashlights in singleplayer -

+1 vote     reply to comment
Stiivais Jun 23 2012, 3:53am says:

Okay, i made an edited version of this mission.
Although i don't like spamming comments feed, here is a link to Armaholic post (my comment on page 4), there is a image gallery and everything there...

+1 vote     reply to comment
joshy145 Jun 28 2012, 12:35pm says:

Is there still no fix for the moveable objects error? "i cant move objects when i host, if i host on another pc and join it works however either way i cant be host and pick up/move objects?"....


+1 vote     reply to comment
eliteman357 Jul 7 2012, 9:33pm says:

hey i have a problem when i play the multiplayer. the game freezez at the loading mission components part. and how can i make my own wserver

+1 vote     reply to comment
joshuax70 Jul 9 2012, 5:47pm says:

How do you edit the mission? there is only like 3 things i want to put in. one is PMC skins because the PMC look like surrvivers. two is helicopters when i say helicopters i mean for maps like chernarus so you don't drive around for an hour trying to get some were. three pre-built military bases like with apcs and military vehicals and weapons but i want to build these at towns like chernagorsk. I might want to put some other stuff in there but the reason for this is to make it funner its amazing already not saying it sucks but i've been on servers that have this mission edited, like one had different blufor skins and some indipendent skins helicopters and bases. all im asking is how do you edit this mission, please i absolutly love it. i plan on making a dedicated server at the island namalsk. so if you can reply will you i must know how.

+1 vote     reply to comment
joshuax70 Jul 9 2012, 8:36pm replied:

Also when i host a server it wont let me move objects. is that a bug or can the host just not move stuff?

+1 vote     reply to comment
mclovingsfilms Jul 16 2012, 8:44pm says:

I do not know if it's me but when the second loading screen freezes near the finishing point. I sat there for atleast 4 minutes waiting, I was wondering if I got somethin wrong. I installed it into the MPfolder so it should work right? I also was wondering if I can just make a server for myself, by putting it into the reguler missions file

+1 vote     reply to comment
СрбинДоСмрти Aug 13 2012, 7:20am says:

It says that 404 file is missing help!

+1 vote     reply to comment
meiemarek Aug 17 2012, 2:47pm says:

when i use arma 2 free to play it i cant see vehicle load,i get error starting whit resource r3f_log... is missing

+1 vote     reply to comment
starsky396 Sep 1 2012, 3:50pm says:

everytime i start the mission in the editor and start it the game just puts them alll in the same spot and they kill each other

+1 vote     reply to comment
Ravenhirio Feb 23 2013, 12:38pm says:

is this going to work with arma 2 operation arrowhead demo on steam?

+1 vote     reply to comment
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lucemus Jul 8 2013, 4:12am says:

does this work with arma 2 reinforcement?

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