This member has provided no bio about themself...

Latest Media

We're sorry, but no images, videos or audio files have been added to this gallery.

If you would like to share media with the community, sign up and you can.

Groups
MDT Testing Lab

MDT Testing Lab

Hardware & Tech group with 79 members, open to all members

Testing grounds for MDT works and pre-releases data packages. Only licensed members will be able to participate in this lab and MDT will be monitoring...

MISERY Development Team

MISERY Development Team

Other group with 33 members, invitation only

This group is intended for confidential modding development purposes only. Profiles who are actively taking part in the modding development and processes...

Post comment Comments
DdV
DdV Mar 23 2014, 3:42pm says:

Thanks for making the Misery mod even more awesome!

+1 vote     reply to comment
kcs123
kcs123 Aug 9 2013, 5:43am says:

If you realy want to turn ON IFF, look at "user.ltx" and "tmp.ltx" in your savegame folder. Change variable "hud_info off" to "hud_info on"
I'm sending this to your PM becouse I do not want to spoil mod for everyone else.

Btw, I'm still working on the sound/stealth part. In "xr_hear.script\" and "xr_logic.script\" are function how sound detection works. I still need more info from other files, probably "utils.script\" and data from *.ogg music. Game calculates somehow NPC distance from sound source, sound power, and sound type.

Game for altering NPC state from relaxed to aware/combat state probably use "WPN_shoot" and "WPN_hit" type of sound and sound power.
Changing sound power variable could also alter general SFX for actor. After changing sound power to smaller value ruins the SFX, changing sound type from "WPN_hit" to something else like "ITM_drop" could do the trick.

I did not have time to check sound SDK, so I do not know where sound power and sound type is.

+1 vote     reply to comment
HDKramer
HDKramer Aug 11 2013, 8:57am replied:

Keep me up to date mate. You can try to lower the MAX AI Detection range of the sounds too in the comments ;)

+1 vote     reply to comment
Stiivais Creator
Stiivais Aug 9 2013, 11:13am replied:

Heh, i actually tried that parameter (only in 1 file, however), it didn't appear to work. I'll check this eventually...

It's nice to hear that you are making progress, but if you don't want to download the whole SDK for sound tweaking, check out "S.T.A.L.K.E.R. Sound Attribute Viewer and Tweaker" (here: Metacognix.com), that Cybersemtex posted at the stealth thread.

Also, this isn't a PM, this is just a comment that shows up on my profile page. :P

+1 vote   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Level
Avatar
Avatar
Offline Since
Aug 27, 2014
Country
Latvia Latvia
Gender
Male
Member Watch
Track this member
Statistics
Activity Points
469
Rank
5,133 of 479,306
Watchers
6 members
Time Online
1 second
Comments
100
Site Visits
1,004
Profile Visitors
2,923 (2 today)
Contact
Private Message
Send Now
Email
Members Only
xxVODKAxx
xxVODKAxx friends since Jan 30, 2014
kcs123
kcs123 friends since Mar 22, 2014
[TZP]LoNer1
[TZP]LoNer1 friends since Feb 20, 2014
GenezisO
GenezisO friends since Aug 5, 2014
Trikzter
Trikzter friends since Mar 22, 2014
ponney68
ponney68 friends since Mar 22, 2014
N.Aaroe
N.Aaroe friends since Feb 21, 2014
rafmc1989
rafmc1989 friends since Apr 3, 2014
Falken556
Falken556 friends since Jul 7, 2014
HDKramer
HDKramer friends since Aug 13, 2013