Report article RSS Feed Diaspora Trailer 4 - Yet Another Trailer

A more cinematic look at the game compared to the previous trailers, this time we've gone to some effort trying to capture the mood and feel of the series.

Posted by Zhade on Dec 8th, 2010

So, we've been busy since the last trailer was released. Once again, this is all gameplay footage (well, except for the text bits), but unlike the pure action trailers of the past, this one is intended to be far more in tune with the series itself:


This doesn't show off anything new, as such, but it does show off the engine's capability for a cinematic experience. Something you'll likely encounter first-hand when playing, as the engine includes extensive support for in-engine cutscenes.

Of course, there's also plenty action and eyecandy, but that goes without saying :D

Post comment Comments
RogerRamjet
RogerRamjet Dec 8 2010, 10:50pm says:

Looking good... a lot of the camera effects and use is fairly similar to the series.. well done...

+4 votes     reply to comment
FW:ToW_Sushi
FW:ToW_Sushi Dec 9 2010, 12:03am says:

looks great guys!

+2 votes     reply to comment
StormOfRazors
StormOfRazors Dec 9 2010, 1:11am says:

Wow, great job guys, the explosion and flak effects are excellent!

+2 votes     reply to comment
Paxton
Paxton Dec 9 2010, 2:35am says:

Amazing.

+2 votes     reply to comment
comicsserg
comicsserg Dec 9 2010, 5:44am says:

great :D it would be cool do fly in a viper

+3 votes     reply to comment
Juffe
Juffe Dec 9 2010, 5:46am says:

You could make a movie with this game if you had voice actors for it. :D it's that awesome!

+2 votes     reply to comment
Master_BroTal
Master_BroTal Dec 9 2010, 6:25am says:

the gun batteries are giving me a boner

+1 vote     reply to comment
Karajorma
Karajorma Dec 9 2010, 7:24am replied:

Oh no! Cancel the game! Master BroTal ruined it for everyone. :p

+3 votes     reply to comment
newman1702
newman1702 Dec 9 2010, 9:32am replied:

Deleting everything from my drives now, including backups. We'll need to purge SVN and FTP too. I'll set my computer on fire when that's done - only way to be sure.

+5 votes     reply to comment
Jok3r098
Jok3r098 Dec 9 2010, 2:13pm replied:

dont you just hate it when one person with a boner SCREWS it for the rest of us :P... see what i did there, im not proud -_-
:D

+1 vote     reply to comment
Bird_of_Prey
Bird_of_Prey Dec 9 2010, 2:34pm says:

Nice trailer. The game's still looking slick.

+2 votes     reply to comment
tylerthegreat
tylerthegreat Dec 9 2010, 9:03pm says:

wow this isn't copying battlestar galactica at all......

0 votes     reply to comment
Karajorma
Karajorma Dec 9 2010, 11:55pm replied:

Not in the slightest. Whatever could have possibly given you the idea that Battlestar Galactica was any kind of influence on our game? :p

+3 votes     reply to comment
BinaryAnt
BinaryAnt Dec 9 2010, 9:46pm says:

Very nicely done. You captured the feel of the cinematics quite well :)

+2 votes     reply to comment
Scorpionov
Scorpionov Dec 10 2010, 5:10am says:

an excellent trailer

+1 vote     reply to comment
はづきHachi
はづきHachi Dec 10 2010, 10:43am says:

Wow. I really like the explosions. And if you ask me, they're better than SW:TFU2 ones.

+1 vote     reply to comment
Zhade
Zhade Dec 10 2010, 11:07am replied:

Just trying to keep the traditions alive. After all, we're using the FreeSpace_Open engine, and back in the late 90s the FreeSpace games themselves were known for having the most beautiful explosions in space.

Seems after all these years, and countless changes and upgrades, the old engine is still up to the task :)

+1 vote     reply to comment
newman1702
newman1702 Dec 10 2010, 11:47am replied:

Continuous development of said engine would do that, yea. In all honesty it's not really old as it's constantly evolving :)

+1 vote     reply to comment
elon
elon Mar 6 2011, 9:23pm says:

eyecandy indeed, one minor observation however: the explosion made on plaines do drag down the overall graphics level (they are not that bad, but they are very eighties), would it perhaps be possible to implement some sort of volumetric explosion sfx?

Love what you are doing there, keep it up!

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

News
Browse
News
Report Abuse
Report article
Related Games
Diaspora
Diaspora Indie Single & Multiplayer Futuristic Sim
Related Engines
FS2_Open Engine
FS2_Open Engine Public Domain Released May 1, 2002
Related Groups
Diaspora Development Team
Diaspora Development Team Developer & Publisher with 19 members
FS2_Open Source Code Project Team
FS2_Open Source Code Project Team Developer with 9 members