This week update:
- Popup/Context menu in inventory.
- Infinity dungeon (yup it was added just now, but in good, optimized look).
- Added red monster indicator.
- Added Door hall.
- Added new block.
- Fixed bug with monsters spawned too close.
New block:
Simple, but unique (Red dots is monster spawn points).
Red indicator will tell you if there mobs 2-3 meters away from you.
Behind you! :O
Doors already was in game, but I decided to remake them and change their purpose. Now it's just block way to room ^^;
So dungeons could have more tunnels and less rooms. I made this change because there was too much rooms, like every 4-8 meters a new room + it can work as decoration :D
this is kinda cool