Report article RSS Feed Dev Journal #5 - Sword and Character Selection

This week's dev journal shows the sword selection and new character selection menu that the player can access. These menus allow the player to choose or buy swords, choose their character or costumes, and shows how all of these affect stances with description and background information.

Posted by urinal-cake on Mar 24th, 2012

Today, our weekly development journal shows the sword selection menu, that was available during the introductory playable alpha period, and the new character selection menu which we've never shown before!

The sword selection menu shows a description of each sword, how much they affect every stance, how much the sword costs and lets the player scroll through the various swords which are available. We plan on adding many more swords in the future, and potentially categorizing them or adding a "quick view" of sorts.

The new character selection menu allows the player to go between the various characters (we're still planning on adding more characters,) and choose their costumes. It also shows how the character affects the game's stances, provides description and background information.


Every week (if we can manage it,) we'll release a small 30s-60s video of new content and changes we've been working on. We will focus on one mechanic, concept or component within the game and either give information, or just plain show it off!

If you have a suggestion for a development journal or something you want to see, let us know!

Post comment Comments
BananaPancake-Chan
BananaPancake-Chan Mar 24 2012, 11:09pm says:

This is certainly a huge step from what it used to be!

+3 votes     reply to comment
awesomepossum
awesomepossum Mar 25 2012, 4:16am says:

Love the 3d selection menus, they really show off your models well.

+2 votes     reply to comment
Templarfreak
Templarfreak Mar 25 2012, 10:34am says:

Sweet. Looks good.

+1 vote     reply to comment
Crystan
Crystan Mar 28 2012, 7:46pm says:

Nice!

+1 vote     reply to comment
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