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Welcome to this 11th update of Casus Belli. You will find here new urban environments and some detailed interiors fully modelled by our team. This update will also be an opportunity to make a point on the Mod of the Year competition by Moddb.com in January.

Posted by FTS|Supernovae on May 30th, 2010

Welcome to this 11th update of Casus Belli. You will find here new urban environments and some detailed interiors fully modelled by our team. This update will also be an opportunity to make a point on the Mod of the Year competition by ModDB.com in January.

Carefully modelled urban landscapes...
These last weeks, the team focused on the realization of urban landscapes and panoramas often inspired by the sadly notorious city of Prypiat. The player will progress in devastated lands, between blocks of flats and dilapidated rusty industrial areas in an architectural style typical of the communist era. The following screenshots are a few illustrations.

Casus Belli - Update #11 Casus Belli - Update #11 Casus Belli - Update #11 Casus Belli - Update #11 Casus Belli - Update #11 Casus Belli - Update #11

And detailed interiors
Crysis Wars lacks urban fighting. That is why the team is taking on the development of this type of environment offering a lot of indoor action. The player will have the opportunity to enter some buildings to take cover and prepare counter attacks. In addition, in more compact cities, the fighting will take place on several building levels which will add an extra degree of intensity to the battle...

Casus Belli - Update #11 Casus Belli - Update #11 Casus Belli - Update #11 Casus Belli - Update #11 Casus Belli - Update #11 Casus Belli - Update #11


ModDB contest ended!
About the MOTY competition proposed by ModDB.com. We wish to thank all those who voted for Casus belli, allowing us to qualify for the second phase of the competition. Only 100 contestants made it to the second phase and we are very pleased to be able to reach this level of competition. Thanks again for all the votes.


Well, that's all for today. The French Touch Studio is always open to new talent. If you are interested, I invite you to contact us via contact -at- frenchtouchstudio.com. See you soon.

Post comment Comments
Darkbladecr
Darkbladecr May 30 2010 says:

great work as always!
out of curiosity how big is the team at FTS?

+5 votes     reply to comment
FTS|Supernovae Author
FTS|Supernovae May 31 2010 replied:

30 members.

+2 votes   reply to comment
ChadaFACE
ChadaFACE May 30 2010 says:

Now this looks interesting!

+3 votes     reply to comment
Apst
Apst May 30 2010 says:

I feel like the atmosphere misses a unique touch, is a bit boring; doesn't really do justice to the level design.

I like how you guys generally shut up and occasionally just release some good media, though.

+2 votes     reply to comment
tschery
tschery May 30 2010 replied:

kinda thought the same ... maybe it needs some really cool gameplay - idk

+2 votes     reply to comment
dsi1
dsi1 May 31 2010 replied:

I dunno, I'm viewing the game more as Project Reality on CryEngine, which feels more or less correct from what I see in the teaser.

+2 votes     reply to comment
Apst
Apst May 31 2010 replied:

Isn't it more in the direction of CSS?

+2 votes     reply to comment
Jokerme
Jokerme May 30 2010 says:

Wow, very nice.

I don't know though, do Crysis Wars mods work on Crysis?

+2 votes     reply to comment
Apst
Apst May 31 2010 replied:

Nope.

+2 votes     reply to comment
Angelmind
Angelmind May 31 2010 says:

Date of releaseeeeee pleeeeaaaase!!!!

+2 votes     reply to comment
FTS|Supernovae Author
FTS|Supernovae May 31 2010 replied:

When it's done. :)

+2 votes   reply to comment
djibe89
djibe89 May 31 2010 says:

OMG, work well, your work is impressive !!!

+2 votes     reply to comment
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