BattleGrounds2 is getting ready to release its first BETA, to mark the occasion we have put together a media release for all our fans and potential players. Many thanks to Forlorn Hope for creating a gameplay trailer featuring footage taken from some of our testing sessions, the trailer is a little under 3minutes long and weighs in at 77mb. Download mirrors below.
Mirror Courtesy of gamefront.com
Mirror Courtesy of kwigibo.co.uk
Mirror Courtesy of slashbunny.com
The mapping team has also been very busy of late, we have 6 new maps that will be featured in our upcoming release, foothills, maricopa, mvalley, snowlake2, kingsmountain & pillage. These new maps provide a great deal of diverse gameplay, we have focused on making the game more exciting by creating maps where the gameplay varies drastically from map to map. Screenshots of these maps can be found below.
We have updated a couple of our player models, introducing the American Frontiersman & the British Jager.
We are very pleased with the work what we have accomplished since 0.17, BG2 1.0b is currently in the final stages of testing, if all goes well we will be releasing this coming Saturday the 3rd of February. The team would like to thank all our fans and everyone who has been a part of BattleGrounds to date, we hope to see you on the battlefield this Saturday. Don't forget to check bgmod.com for more information on the upcoming release.
Awesome! So many hl news the latest times :)
I gotta say I have been playing 1.7 and it is so much fun!!! Look forward to the release keep up the great work! The models are not the best out there, but the online game play is really good and thats make all the diffrence! nothing worst then playing a game that is a LAG Fest! Props!!
Gameplay is awesome, however, the models look like direct ports from the pre-Source age of gaming.
What caught my eye are the trees, I think they are a bit over-saturated.
oops i seem to have opened up a can of worms here about the visuals of this mod, again i have to agree with the others that gameplay is the most important thing and don't get me wrong i'm a big fan...if you wanted another texture artist for a little bit of help here and there im always around (although pretty swamped atm) :D... please don't take this offensively.
i really liked the original battlegrounds and this looks to be coming along nicely, although (and please don't flame me) your models and textures cud still use some work, they dont make the most of the source engine
@Aeneas no need to flame :p your just right the modesl and textures are far from good but the gameplay is good and that matters the most but well a graphical update would be much apreciated ;)
Nice, I'm excited on 1.0 already, keep it up guys ;)
Awesome mod, one of my favs
Yeah we can take criticism guys, if people were more aware of the development circumstances to date they would understand why things are they way they are. One of the biggest problems we have had is lack of help, all of our developers are long time fans of the mod and are very passionate about its development, its been hard for us to get new help on mainly because of the mods current condition.... Its a tough spot to be in... We are always looking for help in all departments, please contact me via our site or email if youre interested
mail -at- mapmonger.com
direct linkt to download would be great next time!
pros:
-almost everything, i am happy to see new and fresh content
cons:
-tree leave textures oversaturated *FIX*
-left hand of the player world model seems not to be fitting *FIX*
yeah, we have no animator and havent had for a while... that is one of our biggest problems.. so if anyone wants to stepup
Well done guys on not only making a fnatastic mod but for getting this far under limited resources hope to see you on a server sometime show my appreciation with a headstab ;)