Post news Report RSS Assault Coop updates and Campaign Coop

Assault Coop is nearing its completion with more bug-fixes and additions each coming moment. Campaign coop will be featured in the first release of Assault Coop v3.0. Also, there is a new implemented random spawn system that turns each experience to a new one.

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Assault Coop is nearing its completion with more bug-fixes and additions each coming moment. Campaign coop will be featured in the first release of Assault Coop v3.0. Also, there is a new implemented random spawn system that turns each experience to a new one.

Campaign Coop will change the original far cry single campaign to work for coop. In Assault Coop the campaign maps have random number, position, and behavior of the AI so that each play through won't always be the same. Players can expect a much more difficult campaign with stealthy snipers, greater number of AI, fierce gunfire, and even hidden item spawns.

Here is recent game play footage of a original map and convert to coop.


The updated random spawn system allows easier and faster map setup. Mappers can complete AI setup much quicker, allow players to have a different experience, and give more re-playability to the maps.

Here is another video of gameplay with ZOMBIES :D The setup time for the zombie waves was around 5 minutes and you can achieve some fun results.

More updates include additional pre-textured models and improved blood particle effects. They are added to give much more variety to the enemies. No more seeing the same 10 models like in the previous versions. With the updated spawn generators, mappers can choose a much wider variety of mercenaries to face the players. Also, who doesn't want more blood when killing the bad guys?

More Pre-Textured Mercs! Improved Blood Particle Effect

Custom maps by me(Flameknight7) will be in the release and shall include the .cry files so coop mappers will able to use them as reference. In case if you missed it, here are several shots of custom maps.

ac_UnsafeSituation Map: ac_TownSwipe ac_QuietVillage Map: ac_Chua

The release of Assault Coop v3.0 will include:
- Campaign Coop (yes all 20 original maps for coop)
- FFA/TDM maps - wave game mode (waves of enemies spawn)
- ASSAULT maps - coop game mode (clear out the bases)
- ASSAULT PX maps - defense game mode (defend the flag from enemy capture)
- custom maps
- custom model packs
- Flameknight7's Assault Coop mappers guide
- a whole bunch of other features and bug-fixes that can't fit here

I'm (Flameknight7 aka Jackie Siu) the only person working on this mod.
If you would like to contribute, help, give suggestions, have questions, and so on just drop me an e-mail at jackiesiu@sbcglobal.net

Post comment Comments
NODsoldier
NODsoldier - - 441 comments

Holy crap, thanks for the update dude, i can almost feel it in my grasp! It's almost here!! :D Excellent work!

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ZPower
ZPower - - 180 comments

Awesome sauce!

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Bfox
Bfox - - 173 comments

Sweet! Really looking forward to the release!
How well is stealth working for the campaign coop?

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flameknight7 Author
flameknight7 - - 619 comments

its still good. i don't over do it and place them everywhere. You and your friends are able to plan your attacks or sneak around. Just don't let the sniper spot you xD

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webname
webname - - 45 comments

Looking forward to this release, sounds great

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Virus101
Virus101 - - 8 comments

Very interesting. You've given me a reason to dust off an old game yet still amazing game to play this. Keep it up!

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medve
medve - - 1,475 comments

holy shitness! its aliveeeeee!

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booman
booman - - 3,651 comments

I have been waiting for Assault for a long time. I loved the previous releases and will absolutely love this 3.0 release.
Keep it coming, I'm going to install Far Cry on all of my machines again

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Cockman62
Cockman62 - - 1 comments

How do i even install this and play with my friend. I don't see a guide anywhere??

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