Assault Coop Mod is all about co-op! Each map will include save points, objectives, events, and even a mini-storyline to it. Players will be able to make tactical plans to take out enemy strongholds. You will fight to complete the mission along with your friends and along with some AI allies. Coop mappers can customize their maps with over 20+ custom/edited triggers. Survival, Waves, Campaign, Escort, Tower Defense style maps? Yes they can be made in Far Cry with Assault Coop Mod

So far its just myself(flameknight7). I am recruiting people to join the team!

If you'd like to turn your map into co-op style for this mod, plz inform me.
recruiting members to join the modding team. let us expand the co-op of farcry :D
for suggestions, questions, and so on
e-mail me at

-completely redid all scripts
-remove over 200+ unnessary scripts
-opimized scripts
-updated to work with dedicated servers
-client can hear idle/death AI sounds
-added team spawn points
-added medictool/scouttool pickups
-added notify text for keycards
-upddated creature generator
-add custom creature generators
-added custom triggers - custom triggers work on dedicated servers
-added preset AI behavior scripts for creature gen
-add custom AI characters
-stealth sniper
-only coop gamemode
-customize color and character select for coop gamemode
-updated prox/proxKey triggers
-better zoom focus
-flashbangs work with AI in mp
-cleared out class registery
-added friendfire for speices
-AI melee works on dedicated servers
-update currentMission for custom HUD messages
-helmets/shields/lights are synced with clients
-new AI multi behavior for easier mapping/setting up patrols
-added price/shen weapon pack
-music mood works for clients
-AI mission paths (AI defined path for an objective)
-included house,city,graveyard,road,vegetation, etc model packs
-updated zombie behavior
-3 adjustable difficulties. newbie, amateur, and realistic
-scouttool can be used as landmine
-single fire mode for weapons
-updated sound scripts for weapons
-added admin spawn command to spawn chosen entity script
-added AI wave entity
-added admin AI wave set up commands
-AI wave setup for creating server
-added respawn ticket system
-added toggle on/off for ticket system and reinforcement time
-added admin ticket commands
-added player/AI counter and tickets on hud
-added show AI on radar command
-added sound signal command (useful for mission text)
-sound player/ sound event custom entities sync with client
-compass feature (see AI on radar)
-added bomb entity
-added multiply signal entity
-spawn generator random spawn point option
-updated hit flesh particle effects
-added player model change entity
-admin spawn entity go to all player positions
-added projectile mortar entity
-updated creature generator - up to 5 models can be spawned randomly
-updated zombie generator - up to 10 models can be spawned randomly
-added 4 preset texture mercenaries for each mercenary type
-added gr_crosshair option
-added total AI kills to scoreboard
-automatic doors work on dedicated server
-delay trigger work on dedicated server
-updated creature generator- added random up to 3 AI character and 3 weapon-pack
-area trigger work on dedicated server
-flying fox work on dedicated server
-added waveGenerator entity
-added PresetMercGenerator
-added PresetZombieGenerator
-added score trigger

campaign maps to campaign coop:
-Training- 100%
-Carrier- 100%
-Fort- 100%
-Pier- 100%
-Research- 100%
-Treehouse- 100%
-Bunker- 100%
-Steam- 100%
-Regulator- 50%
-Control- 30%
-Rebellion- 30%
-Archive- 30%
-Cooler- 20%
-Boat- 20%
-Catacombs- 20%
-River- 20%
-Swamp- 20%
-Factory- 20%
-Dam- 20%
-Volcano- 20%
*note: each map has to converted
*work to do: player spawning, AI spawning, hidden weapons, reinforcements, sound adjustment, optimizing, balancing, testing, debugging, mission objectives

-Lobby- 70%
*great level for players to mess around and decide what available coop maps to play.

work to do:
-scripting -complete 99%
-mapping -10/20 maps farcry campaign 60%
-additional maps
-all original stock maps modified for coop
-object package - complete 99%

for more progress and updates check out

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Assault Coop is nearing its completion with more bug-fixes and additions each coming moment. Campaign coop will be featured in the first release of Assault Coop v3.0. Also, there is a new implemented random spawn system that turns each experience to a new one.

Campaign Coop will change the original far cry single campaign to work for coop. In Assault Coop the campaign maps have random number, position, and behavior of the AI so that each play through won't always be the same. Players can expect a much more difficult campaign with stealthy snipers, greater number of AI, fierce gunfire, and even hidden item spawns.

Here is recent game play footage of a original map and convert to coop.

The updated random spawn system allows easier and faster map setup. Mappers can complete AI setup much quicker, allow players to have a different experience, and give more re-playability to the maps.

Here is another video of gameplay with ZOMBIES :D The setup time for the zombie waves was around 5 minutes and you can achieve some fun results.

More updates include additional pre-textured models and improved blood particle effects. They are added to give much more variety to the enemies. No more seeing the same 10 models like in the previous versions. With the updated spawn generators, mappers can choose a much wider variety of mercenaries to face the players. Also, who doesn't want more blood when killing the bad guys?

More Pre-Textured Mercs! Improved Blood Particle Effect

Custom maps by me(Flameknight7) will be in the release and shall include the .cry files so coop mappers will able to use them as reference. In case if you missed it, here are several shots of custom maps.

ac_UnsafeSituation Map: ac_TownSwipe ac_QuietVillage Map: ac_Chua

The release of Assault Coop v3.0 will include:
- Campaign Coop (yes all 20 original maps for coop)
- FFA/TDM maps - wave game mode (waves of enemies spawn)
- ASSAULT maps - coop game mode (clear out the bases)
- ASSAULT PX maps - defense game mode (defend the flag from enemy capture)
- custom maps
- custom model packs
- Flameknight7's Assault Coop mappers guide
- a whole bunch of other features and bug-fixes that can't fit here

I'm (Flameknight7 aka Jackie Siu) the only person working on this mod.
If you would like to contribute, help, give suggestions, have questions, and so on just drop me an e-mail at

Assault Coop updates and game play videos

Assault Coop updates and game play videos

5 years ago News 1 comment

Assault Coop will bring awesome cooperative action to Far Cry. It is coming closer and closer to a release. There are new additions, new sounds, new map...

Assault Coop Mod back in action!

Assault Coop Mod back in action!

5 years ago News 7 comments

Assault Coop Mod is back in action and revamped! Here is some gameplay of the new version of my mod Assault Coop v3.0 for Far Cry. Version 2.1 was scraped...

Assault Coop upcoming release info and teaser

Assault Coop upcoming release info and teaser

6 years ago News 2 comments

Assault Coop v2.1 is on its way! The campaign maps for the original farcry are tweaked for coop gameplay, more mercs in every map, more pickups in hidden...

Assault Coop is alive and updating!

Assault Coop is alive and updating!

6 years ago News 3 comments

Assault Coop v2.1 (aka v2.0 full) is getting closer to completion and will include many updates, bug fixes, and over 20+ maps. Also, the coop campaign...

Assault Coop v3.0 beta patch 01

Assault Coop v3.0 beta patch 01

4 years ago Patch 2 comments

quick fix for 3 mp stock maps. fixed AI spawn issue for mp_monkeybay,mp_monkeybay_n, and mp_surf.

Asssault Coop v3.0 Beta

Asssault Coop v3.0 Beta

4 years ago Full Version 23 comments

Hello this is Flameknight7 aka Jackie Siu! Assault Coop mod was put together for your coop gaming enjoyment. This is a beta of version 3 of Assault Coop...

Assault Coop Zombie Teaser

Assault Coop Zombie Teaser

6 years ago Trailers 1 comment

a little teaser for the updated zombies for Assault Coop mod.

Assault Coop Campaign Gameplay Video

Assault Coop Campaign Gameplay Video

6 years ago Trailers 7 comments

this is some test gameplay for the campaign coop gamemode with me(flameknight7) and my brother(aquaknight7). This vid shows footage from the 1st and 2nd...

Assault Coop Spawn Menu Demonstration

Assault Coop Spawn Menu Demonstration

8 years ago Full Version 3 comments

This is a demonstration of using the spawn menu in Assault Coop Mod

Zombie pack preview

8 years ago Movies 1 comment

this is a preview vid of the zombie pack add on for assault coop lan.

Post comment Comments  (0 - 10 of 930)
Guest Oct 20 2015 says:

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cille5 Sep 23 2015 says:

I can pay 100€ to Flamknight if he make this mod ready.

Is there anybody else who can donate money to this project?

This Far Cry coop mod is so much better than Far Cry 3 and Far Cry 4 coop games.

+1 vote     reply to comment
Guest Jun 15 2015 says:

plz make 3.0 version. I really wanna play the campaign with a friend.

+2 votes     reply to comment
cille5 Dec 3 2014 says:

Great game. Works perfectly with 4 player lan mode. I hope "master Jackie" will make all 20 levels to this multiplayer mod.

How much we have'to pay to jackie if he makes this mod ready?

I can donate...

Best coop game everplayed.

Thx Jackie.

+3 votes     reply to comment
Guest Feb 13 2014 says:

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R0ADKILL Jan 16 2014 says:

Well problem is when you play this mod in lan, for creator game will work good but for another player it won't because i couldn't see any monsters but i was getting killled and weird stuff happened too like mercenaries just standing and not reacting, any fix for this ? tnx

+1 vote     reply to comment
Guest Nov 12 2013 says:

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ice_trey Nov 5 2013 says:

offtopic perhaps but i cant find that original FC forum where im a member (romperstomper) nor can one dl anything from filefront nor any other fc site that has custom fc content, i just reinstalled FC cuss i wanted tto play all those nice custom maps, like Ice, Explore 1-2-3 etc, have i installed FC in vain? is the fc community all but toast? :(

+1 vote     reply to comment
maxpaynefan Jul 31 2013 says:

what should i do to play the v30 mod? what do i need to do in win rar?

+1 vote     reply to comment
Deadmeat1971 May 25 2013 says:

From time to time, if interesting, I would setup a server for both SniperModV2 and V3 installed (to be used with Assault Coop beta 3.0). Check Addons for further details. These mods contain campaign maps, ac_Steam, ac_Regulator, ac_Control, ac_Rebellion, and ac_Archive. Unfortunately, they can only be used as 'listening' server. Setting up as a dedicated server cannot be possible.

+1 vote     reply to comment
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Far Cry
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Released 2011
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Assault Coop
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