Assault Coop Zombie Teaser
Jan 16, 2009 Trailers 1 commenta little teaser for the updated zombies for Assault Coop mod.
Assault Coop Mod is all about co-op! Each map will include save points, objectives, events, and even a mini-storyline to it. Players will be able to make tactical plans to take out enemy strongholds. You will fight to complete the mission along with your friends and along with some AI allies.
So far its just myself(flameknight7). I am recruiting people to join the team!
If you'd like to turn your map into co-op style for this mod, plz inform me.
recruiting members to join the modding team. let us expand the co-op of farcry :D
for suggestions, questions, and so on
e-mail me at jackiesiu@sbcglobal.net
v3.0
-completely redid all scripts
-remove over 200+ unnessary scripts
-opimized scripts
-updated to work with dedicated servers
-client can hear idle/death AI sounds
-added team spawn points
-added medictool/scouttool pickups
-added notify text for keycards
-upddated creature generator
-add custom creature generators
-added custom triggers - custom triggers work on dedicated servers
-singleTimer
-continousTimer
-MapChange
-MapRestart
-MapFinish
-SetCoopSpawnPoint
-RemoveAiGroupTrigger
-Servermessage
-AIcount/playercount
-randomCase
-inputLimit
-AiHealthMultiplier
-consoleCommand
-countDown
-added preset AI behavior scripts for creature gen
-add custom AI characters
-cop
-civilian
-stealth sniper
-rambo
-ramboWalking
-zombie
-only coop gamemode
-customize color and character select for coop gamemode
-updated prox/proxKey triggers
-better zoom focus
-flashbangs work with AI in mp
-cleared out class registery
-added friendfire for speices
-AI melee works on dedicated servers
-update currentMission for custom HUD messages
-ironsights
-helmets/shields/lights are synced with clients
-new AI multi behavior for easier mapping/setting up patrols
-added price/shen weapon pack
-music mood works for clients
-AI mission paths (AI defined path for an objective)
-included house,city,graveyard,road,vegetation, etc model packs
-updated zombie behavior
-3 adjustable difficulties. newbie, amateur, and realistic
work to do:
-scripting -complete 99%
-mapping -10/20 maps farcry campaign 50%
-additional maps
-all original stock maps modified for coop
-object package - complete 99%
7 comments by flameknight7 on Jan 15th, 2010 digg this super bookmark
Assault Coop Mod is back in action and revamped! Here is some gameplay of the new version of my mod Assault Coop v3.0 for Far Cry. Version 2.1 was scraped and sadly lost in a broken laptop... So i started from the old pieces and came back! This footage was taken from the client side on a dedicated server. So what you see is what you play :D
The original FC single player campaign is on its way and additional maps are coming as well. These maps here are just demo maps to test out my mod which only took me like at most 10 minutes for each.
This versioin is far more optimized and customizable for coop mappers than the previous versions. I have created at least 15+ simple logic triggers that can control spawn/trigger events on the maps.
currently i am the only one that is working on this mod....
a little teaser for the updated zombies for Assault Coop mod.
this is some test gameplay for the campaign coop gamemode with me(flameknight7) and my brother(aquaknight7). This vid shows footage from the 1st and 2nd...
This is a demonstration of using the spawn menu in Assault Coop Mod
this is a preview vid of the zombie pack add on for assault coop lan.
Assault Coop LAN allows you to fight against an army of AI mercs with your friends. It works perfectly and won't lag out. This version only works...
This is the campaign coop beta version. You need the 1.1 patch to play. Full working version is underway.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
How do you create a multiplayer match so me and my buddy can play with each other? Is there a create server function?
yea there is. its like the vanilla FC
here is some game play footage of mp_radio
Youtube.com
i edited the mod details.
"all original stock maps modified for coop"
:D
YOU DID IT!! YOU ARE FCKN AMAZING FLAME TY VERY MUCH!!! :D
My god you are something else.. WAHOO!! :)))
Why does this mod needs zombies?
The game didn't really need zombies, but with them improves gameplay by a percentage of oh say.. OVAH 9000!
thats just extra AI that can be added to other maps.
Ah sweet the mod progress is almost done!! Crazy!!
also, i took out the AI hp balancer because the beta testers kept getting slaughtered on realistic lol