Post news Report content RSS feed 3089 Update: Shadows, questing & multiplayer improvements!

3089 looks far better with dynamic shadows -- take a look at some of the new screenshots! Questing has been made easier: quests will now be sorted by difficulty, with easier ones always generated and displayed first. Multiplayer progress has also been made!

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Hey all,

The biggest thing in this update are shadows, which bring a great new look to 3089:

v0.90a Screenshots
v0.90a Screenshots

The shadows will follow the sun & fade away at night and during overcast conditions. They are also quick, so even lower-end machines should be able to use them, but there is the option to turn them off in the "Effects Config".

I also improved two situations that may have been troublesome for some newbies: I've removed roads from the starting town, since in some situations, it replaced space for important buildings. I've also made sure easy, medium & hard quests get generated. They will be sorted, with the easiest (e.g. fewest quest tasks) first.

Still lots of work to do with multiplayer, but it should be a bit more stable & robots should synchronize in basic situations. I'll be working on getting damage & boxes to synchronize next.

Full list of changes here: 3089game.wordpress.com

OK, back to work!
- Phr00t

Comments
matze404
matze404

Well done! Looks great.

Reply Good karma Bad karma+4 votes
Lulloser
Lulloser

OH god yes! That's really good update :)

Reply Good karma Bad karma+3 votes
mik3k
mik3k

This is one of those things I really didn't notice until you put it in. Much nicer!

Reply Good karma Bad karma+3 votes
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