The Zone of Alienation mod is an adaptation of the renowned AMK mod. It is built on top of a specialized variant of AMK that uses a magazine system. From this premise, it has expanded to aim to include the following:

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czwarty_
czwarty_ - - 1,322 comments

Ugh, that ugly double-barrel. Why not a good old BM-16 long?

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ShotgunSurgeon
ShotgunSurgeon - - 339 comments

Its called a "coach gun". Short enough to be stowed in a vehicle, enough barrel to get the lead up to speed. That setup is where we get the phrase "riding shotgun"

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CrimsonBloodGaming
CrimsonBloodGaming - - 169 comments

Goddammit the loot hoarder in me makes me want to find them all....

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Owlpike
Owlpike - - 6 comments

No pointy stick?

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TKGP Author
TKGP - - 225 comments

Assuming you mean a Mosin, they're over on the left side of the third row. No bayonets though, unfortunately.

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Georg_Ravioli
Georg_Ravioli - - 589 comments

You can never have enough dakka

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Stelock
Stelock - - 24 comments

If only I could play this mod without dying 90 times from bandits for ******* military helicopter that come to kill a camp of Loners, I'd love to be able to get all these weapons XD

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Tyrfaust
Tyrfaust - - 63 comments

Please tell me there's going to be an FN FAL, I would love you forever if there was...

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TKGP Author
TKGP - - 225 comments

Sure, we've had FALs for quite a while. You usually start seeing them when you get to Yantar or thereabouts. Semi-uncommon.

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Caboose816
Caboose816 - - 14 comments

Is there a full list of every gun added?

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Description

Every weapon currently in ZoA, besides uniques and technical variants. About 135 total.