Zombie Colony is a real time shooter survival strategy game. Scavenge for resources, build your camp, and survive against zombies.

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Report RSS Barrier Demonstration
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Stickman47
Stickman47 - - 104 comments

I hate that fade out thing when the barricades are damaged. It doesn't fit any game at all.

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KojaK Author
KojaK - - 71 comments

That isn't a permanent feature. It's a placeholder visual cue to the state of your barricades. I'm a programmer, not a 3D artist.

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taurusaurus
taurusaurus - - 198 comments

So this means that the final models will be a mesh destructible in stages rather than what is seen here where each stage represented by an reduction in opacity? Let's say you got a model that is made up of 5 different states. 100% strength, 75%, 50%, 25% and 0% ? Then the last one is pretty much totally wrecked and still pure geometry without opacity effects?

If you use the concrete block in game I would suppose it would not be affected by zombies, but rather destroyed and moved by explosions? In that sense it's also a placeholder right now in this video?
Possibly a group of zombies could push it aside or flip it over though.

The fading could be useful when building things possibly also as seen in some games that require construction.

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SleepingHollow
SleepingHollow - - 234 comments

Thats pretty niffty if you ask me

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Description

Zombies now attack barriers if they can't get around them. Barriers give visual feedback on how destroyed they are by becoming more and more transparent.