Zombie Colony is a real time shooter survival strategy game. Scavenge for resources, build your camp, and survive against zombies.
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A small bug list | Locked | |
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Dec 21 2012 Anchor | ||
Right, so after a good and entertaining play through I have come across numerous bugs. None are game crashing, just ruin the experience slightly (sorry no screen caps, I'm an idiot and don't know how to insert them) Right so the first thing I noticed would probably be the fact that when you drop your shotgun it is frozen in mid air. They don't attack you, the only time a zombie will attack you is after the horde alert has been announced. you can walk up to them and idly stand around rubbing against them and they just stand there and spin in circles, but as soon as that alert comes across they agro and attack you like a normal npc. (which gave me the idea that maybe when the horde attacks all zombies should gain a sense of smell making it impossible to sneak up on them if you are away from the base ) The broken npc behaviour is pretty much the route of all fuckups at the time being. All other bugs are very tiny That's pretty much it. Hope it helps :3 |
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Dec 22 2012 Anchor | ||
No pun intended. As for the zombies not attacking you, I'll have to see what's causing that. They should attack you even during down time, just not as frequently or as aggressively. I'll now sift through the list of bugs: floating shotguns noted Rebels not staying on scaffolding and instead running down stairs after about 15 minutes they should do this on purpose to go grab more ammo when low |
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Dec 22 2012 Anchor | ||
"the many invincible zones of the map I don't quite follow what you mean here" "Rebels not staying on scaffolding and instead running down stairs after about 15 minutes they should do this on purpose to go grab more ammo when low" |
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Dec 22 2012 Anchor | ||
Ahh, I think I know why this is. The code for the guarding is definitely getting worked on, so no fear, this should be fixed very soon. Also, as per the invincible zones on the map, I'm working on it. Left 4 Dead has their zombies navigate through the world and climb all over any obstacle, as well as zombies that attack at range. I've been thinking on a creative solution, as I too agree that there should be no "safe" zones except for the ones you create. |
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