One of the oldest and most played mod for Zero Hour is back! Zero Hour Reborn is a mod for C&C Generals Zero Hour that adds a lot of new content including new generals, units, upgrades and more. Are you ready for this?

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Request and Suggestions (Games : C&C: Generals Zero Hour : Mods : Zero Hour Reborn : Forum : Suggestions : Request and Suggestions) Locked
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Jan 29 2015 Anchor

Hi everyone, this is my first and favorite zero hour mod that i have been playing this far, and i'm very glad that this mod keep alive and updating.
Here i have some request and suggestion:

1.Add saboteur to GLA Hijack general
2.I dont know if its just me or everybody else have the technical difficulties issue after upgrading buggy ammo (buggy was fine before have the upgrade)
3.Some more speciality to GLA toxin general (i don't know, anthrax omega maybe ?? Or remove anthrax gamma from osama fraction) ,because right now the GLA toxin is just like nerfed version of GLA terror somehow...
4.Last but not least GLA toxin rocket buggy always give me technical difficulties when they start attacking... (again, i don't know if it just me or everybody too..:confused:)

That's it for now, hope the best in your mod and keep up the good work :thumbup::thumbup:
sorry for my bad english:S

Jul 13 2015 Anchor

Can add requests?

1.Can fix the Humvee Laser Cannon in Laser General 2? Because when the Laser is firing, the laser will come out at wrong place.

2. Can replace the Normal Artillery Barrage of Pathfinder in Laser General 2 to Satellite Strike Barrage?

3. Please make the Pathfinder a laser weapon instead of normal one in Laser General 2? (To make it realistic) :D

4 . Could you give the Stealth Fighter back in Laser General 2 and make a laser bunker buster?

5. Could add Pulse Particles to Ion Cannon? Because to make it even Tougher looking :D

6. Could make a new interesting for the Artillery Cannon in Nuke General? Because it sucks. (Sorry for this term since i'm just curious about it) :p

Jul 14 2015 This post has been deleted.
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