Zeitgeist. A single player project set in the futuristic 1930s of an alternate history. Find the masterminds behind the bomb attempt on the founding conference of the League of Nations and dive into a world of devastation, science, secret societies and intrigues. Features: - Dynamic gameplay combining free movement, role playing and action elements. - Realistic locations with a high value of recognition set in several European cities such as London, Venice and Prague. - An entertaining, suspense-packed background story, taken straight from the 2000 pages of three novels. - The unique atmosphere of the 1930s; streamline design, futuristic architecture, zeppelins and neon signs blending with the age of steam, monarchy and industry. - Zeppelins. “... for the wise man looks into space and he knows there is no limited dimensions.” - Lao Tzu
First part of our series of Zeitgeist-weaponry in action. Today, we're presenting the "KnK '98", the even shorter trench combat version of the already shortened K98.
Posted by Albatros44 on Dec 10th, 2011
Introduced by the German Imperial Army for the spring offensive of 1926, the Karabiner - 'noch kürzer' or 'even shorter' features the same 7.92mm calibre firepower of it's ancestor, the Karabiner 1898. But it's reduced length makes it much easier to handle in the chaos of trench war and nightly raids. Although less accurate, it's still capable of hitting a target more than 80 metres away.
The mechanics of the weapon have been changed to a 12-shot-semi-auto firing mode, as losses soared due to the invention of a russian semi-automatic rifle in 1924. Production of a new semi-auto rifle, the "G-26", turned out to be too expensive, so the casing of the Karabiner '98 was kept.
There is work left to be done for us on the sound, some of the texturing and a few animation tweaks; a nice, boring job for long winter evenings...
Next week's update: The Arsenal, Part II - The 'MP 18'.
A while ago, we found out that there was - gone unnoticed by us for a long time - a "Zeitgeist" game on the IndieDB. After making contact with Daniel / tabmaster, who made that game, he offered to change his game's name to Zeitgeist - The Puzzle Game, so if there ever is reason for us to be listed in the IndieDB, this is now possible.
It would be a kind gesture of you to jump over to Daniel's game for a second and check out his work. Rewarding, too, as Daniel's 'Zeitgeist' has already been released and is in a playable state.