X-Half-Life: Deathmatch (XDM) is an Unreal Tournament-style Half-Life 1 modification. XDM features Classic Deathmatch, Team deathmatch, Capture The Flag, Domination, Co-Operative, Last Man Stanging, Singleplayer game rules, new weapons, new high-quality maps, new hi-def models and lots of special effects. It is an Unreal/UT-style HL mod with tons of familiar stuff and atmosphere. 8) XDM continued where VALVe stopped. XHL provides extended features, effects and principles with FULL BACKWARD COMPATIBILITY. XHL pushes HL engine to its limits, don't underestimate the GoldSource! XDM - brings unreality to Half-Life since 2001!

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GNU/Hurt
GNU/Hurt Dec 1 2013, 8:29pm says:

ground texture is extremely ugly.

+1 vote     reply to comment
~X~ Author
~X~ Dec 2 2013, 5:25am replied:

That's what I told u about lately - author used 4x scale on a global texture. I tried details - not very helpful.

+1 vote   reply to comment
Rimrook
Rimrook Dec 15 2013, 8:26pm replied:

Hi!

I know.

Sincerely,
the author.

+3 votes     reply to comment
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Description

Sometimes people are confused who plays for which team... (I guess people are lazy :) ) Captain Obvious invents highlight icons!

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Demonstration
Date
Dec 1st, 2013
By
~X~
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