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A New Adventure Awaits You

The East Empire Company commissions the Dragonborn to slay a dragon that is interrupting trade routes throughout Skyrim. But is the dragon stirring up trouble with a particular reason and is there something more sinister behind it? An immersive new quest that takes you to the large island of Wyrmstooth. Battle across new landscapes and through new dungeons in this unofficial expansion for The Elder Scrolls V: Skyrim.

The quest begins for players at level 10 and above after you have been summoned by the Greybeards. Theodyn Bienne, a courier for the East Empire Company, will track you down wherever you are in Skyrim (or elsewhere) starting from the Bannered Mare in Whiterun and will deliver to you an important message. The task seems simple enough; slay a dragon that's stirring up trouble. But things are never that simple...

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  • A challenging new quest with an exciting dragon battle.
  • Fight your way through one of the biggest dungeons in Tamriel with a group of followers.
  • Mind-control a Draugr to solve a unique dungeon puzzle!
  • 30+ new npc's.
  • 17 new quests; 2 main quests and 15 side quests.
  • A large new handcrafted landmass with its own unique map and map markers!
  • Over 200 lines of new recorded voice acting.
  • Make a new player home out of an abandoned imperial fort.
  • Placeable bear traps sold by Ja'Shavi-Dar.
  • Playable bard instruments found across the island.
  • Unlocks some cut content such as the shout Fiik Lo Sah (Phantom Form).
  • Learn new spells such as Conjure Draugr and many more.
  • New harvestable ingredients.
  • Custom music tracks.


  • Daniel Coffey (Lurius Liore)
  • David Bodtcher (Alberthor)
  • Tim Morgan (Theodyn Bienne)
  • Andrew Miller (Vulthurkrah)
  • Adrianna Peterson (Daenlit, Elmera, Spriggan Matriarch)
  • Ben Britton (Athir, Vulom)
  • Dan Marfleet (Shargam, Bolmar)
  • Randy Westbrook (Dunyick)
  • León van der Stadt (Composer)
  • Jon Polenz (Level Design)


Q. What patch level is required?
A. You should be running 1.8 or higher.

Q. Do I need Dawnguard, Hearthfire or Dragonborn to play Wyrmstooth?
A. No, neither of these are required to play Wyrmstooth.

Q. Do I need any other additional mods or plugins like SKSE?
A. No, nothing else is required except Skyrim.

Q. What ENB did you use to take the screenshots?
A. For the screenshots I used K ENB.

Q. I really liked this mod, what can I do to show my support?
A. Tell your friends about it, endorse and vote it on Nexus Mods so others can share in the adventure. I also accept Donations on PayPal.

Q. Is the mod stable?
A. The mod has been tested extensively and is completable. There are no show-stopping bugs with the mod itself however your Skyrim configuration and any other mods you have installed may affect the stability of Wyrmstooth.

Q. Is development of Wyrmstooth complete?
A. Yes.

Q. How much time did you spend working on Wyrmstooth?
A. About 2000 hours.

Q. What can I do with the Wyrmstone and Brimestone ore?
A. Originally I had planned to add new craftable weapons and armors however smithing material categories are hardcoded and the filesize of Wyrmstooth is already at the maximum size permissible on Steam.

Q. Can I mod Wyrmstooth?
A. You may make mods that use Wyrmstooth.esp as a master but you may NOT modify the Wyrmstooth.esp or Wyrmstooth.bsa files themselves.


See the WyrmstoothReadme.txt file for troubleshooting tips and compatibility information.

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Blog RSS Feed Report abuse Latest News: Wyrmstooth 1.14 has been released

0 comments by Jonx0r on Nov 22nd, 2014

Wyrmstooth 1.14 is now available for download. This release replaces the first quest Dragon Hunt with a shorter version that does not involve having to travel around the map recruiting mercenaries. The final fight has also been modified; the dragon now uses the same storm call shout available to the player (which is actually rather devastating) and any imperial soldiers that die during combat are raised to fight against the player. Custom climate and weather has also been implemented. Additional fixes and changes as follows:

- Fixed issue with random encounters returning NPCs to holding cell.
- Fixed issue that may prevent random encounter NPCs from travelling.
- Fixed issue with ship at docks disappearing.
- Fixed issue with new elevator shaft to/from dimfrost disappearing.
- Added a few new points of interest around the island.
- Added more conjure draugr spell tomes inside Wyrmstooth Barrow.
- Wyrmstooth now has (miserable) climate and weather most days.
- Added Crimson Nirnroot to Dimfrost.
- Fixed random event crowding.
- The mercenaries now sandbox-follow during Barrow of the Wyrm.
- Increased wordwall word pickup distance.
- Added sporadic lightning to the northern marsh.
- Lurius Liore is now excluded from bard audiences.
- Lava now does a heck of a lot more damage.
- Vulthurkrah now uses his own storm call instead of Alduins.
- Replaced generic Bandits with Marauders.
- The draugr could be killed by accident before Alberthor's spell.
- Fixed issue that prevented soldiers exiting the imperial carts.
- Vulthurkrah now resurrects the imperials that die in battle.
- Elmera no longer follows so closely during final battle.
- Added more new spells. Check Krakevisa for new spell tomes.
- The Marauder boss at Cragwater is no longer enabled by default.
- The draugr can now strike and kill things while controlled.
- Set up regions around the island.
- Added relationships to help mercenaries ignore friendly fire.
- Added Theodyn to random events to help him find you.

Big thanks to Arthmoor for the following:

- Fixed a bunch of papyrus spam due to bad trigger config.
- Fixed issue preventing weapon retrieval from plaques and racks.
- Fixed missing quest link on word walls.

And Sheson for the following:

- Fixed problem with wrong texture used on Emperor Parasol LOD.

See the WyrmstoothReadme.txt file for installation and troubleshooting instructions.

Wyrmstooth 1_14

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Wyrmstooth 1_14

Wyrmstooth 1_14

Nov 22, 2014 Full Version 0 comments

Zip archive containing Wyrmstooth.esp, Wyrmstooth.bsa, and WyrmstoothReadMe.txt.

Wyrmstooth 1_13

Wyrmstooth 1_13

Oct 17, 2014 Full Version 0 comments

Zip archive containing Wyrmstooth.esp, Wyrmstooth.bsa, and WyrmstoothReadMe.txt.

Wyrmstooth 1_12

Wyrmstooth 1_12

Sep 11, 2014 Full Version 0 comments

Zip archive containing Wyrmstooth.esp, Wyrmstooth.bsa, and WyrmstoothReadMe.txt.

Wyrmstooth 1_11

Wyrmstooth 1_11

Jun 20, 2014 Full Version 1 comment

Zip archive containing Wyrmstooth.esp, Wyrmstooth.bsa, Wyrmstooth.ini, and WyrmstoothReadMe.txt.

Wyrmstooth 1_10

Wyrmstooth 1_10

Dec 5, 2013 Full Version 3 comments

Zip archive containing Wyrmstooth.esp, Wyrmstooth.bsa, Wyrmstooth.ini, and WyrmstoothReadMe.txt.

Post comment Comments
Explov3r Jun 20 2014, 2:16pm says:

-3 votes     reply to comment
OpposingFarce Jun 25 2014, 11:32am replied:

That article is really, really poor and the vine teaser, featuring barbed wire and a spinning record, almost certainly refers to the next fallout game. FYI, we had to wait 5 years for Skyrim because the dev team alternatively works on a fallout title and then an ES title now.

+3 votes     reply to comment
TheCoffeeGuy May 27 2014, 12:49pm says:

Such an awesome mod! It adds so much more to the game, and I had fun slaying the dragon and protecting the mining settlement! Well done, Jonx0r!

0 votes     reply to comment
Guest Apr 19 2014, 7:38pm says:

This comment is currently awaiting admin approval, join now to view.

lehgoyourboss Feb 4 2014, 9:47pm says:

Why not add a separate mod to add in the brimstone crafting stuff ma jig?

+2 votes     reply to comment
TheUnbeholden Dec 18 2013, 9:25pm says:


+1 vote     reply to comment
Guest Dec 18 2013, 2:36pm says:

I have had this mod on my game since it first came out. It is usually the first one I play before Dawnguard and Dragonborn. I love buying the castle and refurnishing it. What you don't have, but I do have a mod for, is to hire maids, servants, a housecarl of your choice, and a steward.

You have made an excellent mod here and I hope you make more of a similar kind or maybe one that is as articulate as this one. Kudos to all who put a lot of hard work into this mod!!

+2 votes     reply to comment
Guest Dec 14 2013, 12:26am says:

Nice voice acting!

+2 votes     reply to comment
GhostOne7 Dec 8 2013, 12:28pm says:

voted good luck bros on the top :P

+2 votes     reply to comment
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Released Oct 17, 2012
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