Fight in the rain soaked trenches or charge over No Man’s Land to battle in the War to End All Wars. Use authentic weaponry to conquer the enemy, call in artillery strikes to take out enemies en masse, and don’t forget that teamwork is essential for the final victory! Screaming Steel: 1914-1918, previously known as WW1: Source is a total-conversion project being developed by devoted modders for the FPS game Day of Infamy. While you can still find the download on this site for older versions of the project when it was a modification for Half-Life 2, our development on this branch of the Source engine has stopped. Screaming Steel instead utilizes one of the latest iterations of the Source engine to bring you an immersive and total experience of the infamous Western Front of the First World War. Keep a watch on this page for more news about the project and make sure to spread the word about it! See you on the battlefield!

Add job Report First person animator at WWI Source Development Team

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Artists located Anywhere.

Posted by WWI Source Development Team on

The WWI: Source team is in need of an animator with dedication and time for the project. In this position your main task will be to make first-person animations for weapons.

Requirements:

Previous experience.

Experience with 3DS Max (it's the most ideal program for us), the Source-engine, and how those two work together.

Knowledge of how a weapon actually works, and being able to use the knowledge in an animation.

To Apply

Send a PM with previous work to ashton93 here on MoDDb, or send me an e-mail at andmidtsjo@live.no

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