Fight in the rain soaked trenches or charge over No Man’s Land to battle in the War to End All Wars. Use authentic weaponry to conquer the enemy, call in artillery strikes to take out enemies en masse, and don’t forget that teamwork is essential for the final victory! Screaming Steel: 1914-1918, previously known as WW1: Source is a total-conversion project being developed by devoted modders for the FPS game Day of Infamy. While you can still find the download on this site for older versions of the project when it was a modification for Half-Life 2, our development on this branch of the Source engine has stopped. Screaming Steel instead utilizes one of the latest iterations of the Source engine to bring you an immersive and total experience of the infamous Western Front of the First World War. Keep a watch on this page for more news about the project and make sure to spread the word about it! See you on the battlefield!

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Report RSS Rememberance Day Media-update (view original)
Rememberance Day Media-update
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faulk
faulk

Wow. :D

It looks so real!

This is fantastic work.

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MajorZane
MajorZane

Very nice model!

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uberkirsche
uberkirsche

yeah, that's gorgeous, leaps right out

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BigSock099
BigSock099

yeaH!

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sovietsoul
sovietsoul

OMGGGG
Awesome work guys]

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Twillypop
Twillypop

Very nice.....I love it.

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sovietsoul
sovietsoul

Much Respect to all the vets and all the men who died in those pits on the Western Front

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Rawra
Rawra

You're not dead! :D

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rocknroll237
rocknroll237

Awesome work guys. Looking forward to a new release.

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lptomtom
lptomtom

This is absolutely gorgeous, this update looks like it's going to be a revolution!

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HEVcrab
HEVcrab

Nice to hear from you))

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nikolas5243
nikolas5243

wow looks real

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HectorShiroi
HectorShiroi

Damn, well done!!!! :D

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ShapyShapes
ShapyShapes

OMG

so good mans

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Tedi47
Tedi47

it looks so good i could eat it

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PosBoS
PosBoS

Amazing

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Description

Hi guys, just a little update as proof we're not dead. Things have been slow but that's one of the obstacles of working on a project like this, time isn't always kind to us.

To give you all an idea of where we are at, we estimate to be at about the 80% stage for content production and implementation. Maps are being redone, textures tweaked, items modelled and animated. There's lots left to do, but we're not far off and it's looking good.

As well as working on the aesthetics we've now ported to the Alien Swarm engine and have some neat new things to work with. We can confirm a few new features, like smoke grenades for officers and multiple grenade types (with advantages and disadvantages) for infantry men. We are also looking at better class load outs, but this is something we'll look at come testing.

All in all, we're all busy with either work or school, we are determined - despite our set backs to get this made for you lot one day.
That's about it for our little remembrance day update, feel free to post any questions. We are always looking for people to help in this final push !

Devilswood and Epehy: Ashton
Lee-Enfield rifle: Volcol and Rohail

We salute you!

We WILL remember them.
The WW1S Team

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