Modern Warfare Mod brings World in Conflict from the Cold War into the Modern Age. It also ups the ante on realism and authenticity in every role – Infantry, Armor, Support and Air, while trying our best to keep everything relatively balanced for fun and interesting gameplay.

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[AI bug] Cruise or TBM do not fire at buildings (Games : World in Conflict : Mods : WIC: Modern Warfare Mod : Forum : Bugs : [AI bug] Cruise or TBM do not fire at buildings) Locked
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Aug 6 2011 Anchor

Bug description :
TBM or Cruise missile launchers refuse to fire if aimed at buildings

How to recreate :
1. enter a game in an urban map
2. order a TBM & Cruise missile launcher
3. aim at any building
4. unit will not fire no matter what but will play a voice message such as "firing solution calulated"

automatkas
automatkas Q/A Team
Aug 6 2011 Anchor

are you moving the launch vehicles after or launch animation or does the launch animation even not begin? Are you using most up to date version?

Aug 7 2011 Anchor

Vehicles are static - no launch animation ,
the special ability will not get the "!" symbol, or get disabled , you can launch at ground at the same exact second.
WIC 1.0.1.1
using release candidate 1

Sep 2 2011 Anchor

Exact problem. I tried to blast the brigde in farmland filled with tanks and it just stand there "firing solution calulated ". The ability icon is also indifferent.

Sep 20 2011 Anchor

i got it too!
but, if some "enemy" at the target, it will firing. WTF? :dead:

Sep 20 2011 Anchor

Try firing at the ground. TBM and Cruise Missiles fire for me when I do that. The "!" symbol will only appear for a short time. usually the length of time for the missile to ignite. But I guess its not doing that either...

Hmm... Have you tried it with all maps?

Jan 29 2012 Anchor

have you guys ever looked at your TBM launch vehicle after you launch your second ballistic missile. when i using TBM i would switch back to my TBM launcher to watch the launch animation and after the second launch the TBM launch vehicle would turn to the right for no reason and i never ordered it to turn or any thing like that and it only begins doing that after i fire a second TBM. and look at the RU TBM launch vehicle after i launch a TBM and the TBM landed on target i ordered my TBM launch vehicle to move and when it stoped it missile suddenly pop up like in firing position and it didn't do that when i first called it down.

Edited by: AllenZakiv_Blackwell

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