Realms of the Haunting Monsters for Doom 2
First Person ShooterA mod that brings the monsters from the old game Realms of the Haunting into Doom 2. It is made for G/ZDoom but it may also work for Zandronum.
WhackEd2 allows you to change the behaviour of the Doom engine and most of it's source ports that support so-called 'DeHackEd patches'. Changes to things like monster speed, sound associations and weapon behaviour are all perfectly possible.
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A mod that brings the monsters from the old game Realms of the Haunting into Doom 2. It is made for G/ZDoom but it may also work for Zandronum.
Thought about trying to make a wolfenstein 3d mod based on metal gear 1 msx2, well that failed so I converted it for Doom 2. So here that is.
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PSX DOOM and DOOM 64 total conversions for GZDoom, overhauled. This mod builds on the existing total conversions of PlayStation DOOM and DOOM 64 for GZDoom...
Doom-Strike normal doom 2 is remade into counter-strike featuring new weapons and monsters.
This WAD here replaces as much stuff as possible to play like the GBA port of Doom II.
Following the GZDoom port of Doom 64, BD-64 revitalizes the old Doom 64 with new special effects, particles, lightning, gore, new sounds, more weapon...
An 8 level chapter staring Joan Dark as she fights against the forces of Hell as it invades the UAC bases and gradually takes over. A powerful demon...
In 1989, Roger's Hotel had already trouble with drug dealers and users, but it got whole lot worse when inhabitants abandon their rooms with stacking...
This is the good old Bloodpack and ZBloodpack for Doom2. The maps are the same in both mods, but in ZBloodpack are new monster, weapons, etc.
InSanity is psychological horror, total conversion mod for DooM 2. You play as Polish policeman who started losing his mind. At first he had horrible...
This is a modification of ZOMBIES TC, a pretty much ancient and outdated total conversion for Doom II. Aside from packaging this mod up nicely for use...