From the depths a light shall rise, a star of hope for all the World. As a darkness gathers, it shall stand mighty as the blade, and be the shield that shelters as well as the spear that drives to the heart of evil. Yet, as this light will shine, darkness will slither like a tendril of hate, like a fatal disease, and the star will be its slave. Alas, this is the fate of all things, yet most beautiful cruelty is in the fall of Numenor. This mod will bring you back to the Second Age, before the War of the Ring, when the Dark Lord Sauron sought to corrupt and destroy the hearts of Men which lay bound to the fate of Westernesse and both scatter the loyal Dunedain as well as bending to his will those with weaker hearts or demeanour. With an all-new campaign, two new factions, a specialised purpose-built Living Map for use in the War of the Ring mode, plus new maps to battle over, this truly expansive mod will reinvigorate your Battle for Middle-earth experience like never before!
How would these work exactly? :)
In some maps where there are larger expanses of water, smaller transport ships will be attacked by sharks, and in the shallower areas of rivers where units can cross or wade through, something will be waiting for them.
Do i sense a sharknado ring power or whatever they will be called in this coming?
I've never heard of that before, but thank you for providing a few minutes amusement reading the synopsis!
Is it possible to kill the sharks or will they serve as an environmental hazard that cannot be killed off and must be avoided?